Bioware Company

Industry: Video game company

Description

BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in May 1995 by newly graduated medical doctors Ray Muzyka and Greg Zeschuk, alongside Trent Oster, Brent Oster, Marcel Zeschuk and Augustine Yip. As of 2007, the company is owned by American publisher Electronic Arts. Parent organization: Electronic Arts (2007–) Founded: February 1995, Edmonton, Canada Headquarters: Edmonton, Canada Number of employees: 800 (2010) Founders: Casey Hudson, Greg Zeschuk, Ray Muzyka, Marcel Zeschuk, Augustine Yip, Brent Oster, Trent Oster

Bioware List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Bioware. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Bioware Employees

Employee
Years
Job
Industry
William Gernand William Gernand Austin, Texas Details
William Gernand's Bioware Experience 2011 - 2012
Job Software Engineer I & QA Engineer II
Industry Computer Software
Experience
Meteor Entertainment  January 2013 - April 2013
SOE Software  October 2012 - November 2012
Temple Studios   2010 - February 2012
Firefall   2011 - 2012
Bioware   2011 - 2012
E2open  May 2010 - October 2011
E2open  June 2007 - October 2007

Skills
Java, Video Games, Agile Methodologies, Linux, JavaScript, Unix, XML, Python, MySQL, Perl, Subversion, Software Development, SQL, JUnit, Eclipse, Programming, iOS development

Education
The University of Texas at Austin   2005 — 2009
BS, Computer Science

CCISD   2002 — 2004

Brad Kinley Brad Kinley Greater Seattle Area Details
Brad Kinley's Bioware Experience May 2007 - July 2010
Job Animator at Valve corporation
Industry Entertainment
Experience
Valve corporation  May 2014 - Present
Lucasfilm - ILM   October 2013 - May 2014
Capcom Vancouver   2011 - October 2013
Lucasfilm - ILM   July 2010 - April 2011
Bioware   May 2007 - July 2010
Bioware   June 2006 - May 2007
White Iron Digital  January 2004 - June 2005

Skills
Animation, Cinematics, Maya, Motion Capture, Short Film Direction, VFX Animation, Unreal Engine 3, Short Films, Compositing, Rigging, Video Games, After Effects, Character Animation, Computer Animation, Facial Animation, Visual Effects, Character Rigging

Education
AnimationMentor.com   2008 — 2010
Post Grad Diploma, Animation

Sheridan College   2005 — 2006
Post Grad Certificate, Digital Character Animation

The University of Lethbridge   2000 — 2004
Multimedia, BFA

Ianimate.com   2012 — 2012

Jessica (Jessica Ilko) Sliwinski Jessica (Jessica Ilko) Sliwinski Hancock, Michigan Details
Jessica (Jessica Ilko) Sliwinski's Bioware Experience August 2008 - July 2012
Job Writer, Editor, Narrative Designer
Industry Computer Games
Experience
Disruptor Beam Inc.  November 2012 - Present
Zynga  August 2012 - October 2012
Bioware   August 2008 - July 2012
The College of Wooster  May 2007 - May 2008
BenBella Books  June 2006 - August 2006

Skills
Microsoft Office, Windows, Apple OS, Hero Engine, Perforce, SmartSVN, QuarkXPress, Writing, Creative Writing, Game Design, Video Games, Publishing, Tutoring, Copy Editing, Proofreading, Narrative, Game Development, MMORPG, MMO, Storytelling, Computer Games, Social Games

Education
The College of Wooster   2003 — 2007
Bachelor of Arts (B.A.), English Language and Literature/Letters

Duff (Thompson) Stoneson, PMP Duff (Thompson) Stoneson, PMP Austin, Texas Area Details
Duff (Thompson) Stoneson, PMP's Bioware Experience November 2011 - June 2012
Job Project Manager at Accruent
Industry Internet
Experience
Accruent  February 2014 - Present
Accruent  June 2012 - February 2014
Bioware   November 2011 - June 2012
Vertive, Inc.   October 2010 - November 2011
Design88   February 2009 - May 2010
Ribertech   September 2006 - October 2008

Skills
Project Management, Process Improvement, Training, PMP, Change Management, SaaS, FAMIS4, 360Facility, Space Management, Non-profit Finance, Facilities Operations, Facilities Management, SharePoint, Agile Methodologies, Integration, JIRA, Atlassian JIRA, Inventory Management, Project Coordination, Business Process..., MMO, PMI, Technology Change..., User Documentation, Change Control, Usability, Process Efficiency, HP Service Manager, Sage MAS200, QuickBooks, Logistics, Purchasing, Distributed Teams

Education
Texas State University-San Marcos   1997 — 2002
B.A., Psychology, Philosophy

Hemanshu Chhabra Hemanshu Chhabra Seattle, Washington Details
Hemanshu Chhabra's Bioware Experience May 2012 - January 2014
Job Software Development Engineer II at Amazon Gameplay and Tools
Industry Computer Games
Experience
Amazon  January 2014 - Present
Bioware   May 2012 - January 2014
Bioware   July 2009 - May 2012
Fizz Factor   September 2008 - July 2009
The Guildhall at SMU  2006 - 2008
Citigroup  June 2006 - November 2006

Skills
Perforce, Game Development, DirectX, Game Design, Video Games, OpenGL, Scripting, Gameplay, Artificial Intelligence, Xbox 360, PS3, Wii, HLSL, Win32 API, Game Programming, Level Design, Computer Graphics, MMO, Gameplay Programming, Multiplayer, Console, Computer Games, Game Mechanics, Xbox, MMORPG

Education
Southern Methodist University   2007 — 2008
Masters of Interactive Technology in Digital Game Development, Computer and Game Programming

University of Mumbai   2002 — 2006
Bachelors of Engineering, Computers

Sulochanadevi Singhania High School

Edward Pollard Edward Pollard Edmonton, Canada Area Details
Edward Pollard's Bioware Experience March 2011 - June 2012
Job Senior Strategic Business Analyst at Government of Alberta
Industry Computer Games
Experience
Government of Alberta (Ministry of Justice and Solicitor General)   July 2013 - Present
Government of Alberta  October 2012 - June 2013
BioWare   March 2011 - June 2012
BioWare   November 2007 - March 2011
University of Lethbridge  October 2003 - November 2007
Syncrude Canada, Inc.   January 2000 - December 2000

Skills
Game Development, Game Design, Software Quality..., Team Leadership, Software Engineering, Gameplay, Video Games, Python, Agile Methodologies, Leadership, Testing, Xbox 360, PS3

Education
The University of Lethbridge   1995 — 2003
B.Sc., Computer Science

Cameron Lee Cameron Lee Edmonton, Canada Area Details
Cameron Lee's Bioware Experience July 2012 - Present
Job Producer at BioWare
Industry Computer Games
Experience
Bioware   July 2012 - Present
Electronic Arts  October 2008 - December 2011
Transmission Games   May 2008 - October 2008
Tantalus Interactive   October 2006 - May 2008
Bijingo   January 2001 - May 2006
MyRoom   November 2001 - June 2003
Contractor  January 2000 - December 2000
Compuware  April 1999 - October 2000

Skills
Risk Management, Scrum, Xbox 360, Video Games, Game Development, Game Design, Process Improvement, PS3, Project Management, Leadership, Management, Gameplay, Computer Games, XBox One, PS4, Franchise & IP..., Change Management, Resource Management, PC, Mentoring, Cross-platform..., Wii

Education
RMIT University   2000 — 2002
Advanced Diploma, Information Technology

Nelson Housden Nelson Housden Edmonton, Canada Area Details
Nelson Housden's Bioware Experience September 2005 - Present
Job Lead GUI Artist at Bioware
Industry Computer Games
Experience
Bioware   September 2005 - Present
Pip Animation  June 2005 - September 2005

Skills
Flash Animation, Photoshop CS5, Graphic Design, After Effects, Microangelo, Unreal Editor, Perforce, Adobe Bridge, Flash Pro CS5, Adobe Premiere Pro CS5, Scaleform, 3D Studio Max

Education
Sheridan College   2002 — 2005

Wexford C.I.

Morgan McLean Morgan McLean Greater Seattle Area Details
Morgan McLean's Bioware Experience May 2011 - August 2011
Job Program Manager II at Microsoft
Industry Computer Software
Experience
Microsoft  September 2013 - Present
Microsoft  May 2012 - August 2012
Bioware   May 2011 - August 2011
Microsoft Corporation  May 2010 - August 2010
Agilent Technologies  January 2009 - May 2009

Skills
Test Automation, Object Oriented Design, Software Engineering, SQL, Matlab, Databases, Agile Methodologies, C#, .NET, Product Development, Product Management, Program Management, Software Development, Software Project..., Service Design, RESTful WebServices, ASP.NET, ASP.NET MVC, Node.js, JavaScript, HTML, Web Development, Web Services, Java, C, C++, CSS, x86 Assembly, VHDL, RFID

Education
The University of British Columbia   2007 — 2013
BASc, Engineering Physics

The University of British Columbia   2007 — 2013
BA, Economics

Leo Prusakov Leo Prusakov Irvine, California Details
Leo Prusakov's Bioware Experience March 2011 - March 2012
Job Experienced QA Tester
Industry Computer Games
Experience
Blizzard Entertainment  March 2013 - November 2014
Hellfire Games  April 2012 - August 2012
Bioware   March 2011 - March 2012
LEGO  August 2010 - February 2011
Client: M. Goodwin   March 2008 - June 2008
T2 Systems  June 2004 - October 2004

Skills
HTML5, CSS, MMO, Quality Assurance, Game Development, Testing, Video Games, Troubleshooting, Game Design, Photoshop, Team Management, PS3, Seapine Test Track Pro, Agile Testing, Agile Project Management, Regression Testing, Maya, Microsoft Excel, Agile Methodologies, Scrum, Concept Design, Confluence, MMORPG, Excel

Education
Savannah College of Art and Design   2005 — 2009
Bachelor of Fine Arts (B.F.A.), Sequential Art

Savannah College of Art and Design   2005 — 2009
Bachelor of Fine Arts (B.F.A.), Sequential Art

David Staats David Staats Austin, Texas Area Details
David Staats's Bioware Experience September 2014 - Present
Job Assistant Designer at Bioware
Industry Computer Games
Experience
Bioware   September 2014 - Present
Codex Worlds   December 2013 - September 2014
2K Games  April 2013 - November 2013
Forever Interactive LLC  March 2008 - March 2013

Skills
Game Development, Level Design, Video Games, Maya, Game Design, Photoshop, Unity3D, Game Mechanics, Scrum, 3D Studio Max, Management, Computer Games, Microsoft Word, Gameplay, Agile Project Management, UV mapping, Kanban, User Interface Design, JavaScript, Hero Engine, After Effects, Prop Modeling, Quality Assurance, Creative Direction, Microsoft Excel, Seapine Test Track Pro, Video Game Production, FogBugz, Creation Kit

Education
The Art Institute of Las Vegas   2009 — 2012
Bachelor of Science (BS), Game Art and Design, 3.7

Daniel Harfmann Daniel Harfmann Greater Seattle Area Details
Daniel Harfmann's Bioware Experience September 2010 - March 2012
Job Animator at BattleCry Studios
Industry Animation
Experience
BattleCry Studios  March 2014 - July 2015
Griptonite Games  April 2012 - November 2012
Bioware   September 2010 - March 2012
Super Happy Fun Fun  June 2010 - August 2010
Insanity Corporation   November 2009 - March 2010
Critical Mass Interactive  September 2009 - September 2009
Radioactive Labs Entertainment inc.  May 2009 - July 2009

Skills
Character Animation, Maya, 3D Studio Max, XSI, Motion Capture clean up, Photoshop, Key Frame Animation, Animation, Keyframe Animation, Character Rigging, Facial Animation, 3D, Video Games, Computer Animation, Game Design, Cinematics, After Effects, Game Development, Storyboarding

Education
Animation Mentor   2008 — 2010
Character Animator, Animation

Ringling College of Art and Design   2004 — 2007

Tania Poulter Tania Poulter Edmonton, Canada Area Details
Tania Poulter's Bioware Experience March 2014 - March 2015
Job Development Director | Artwork Europe & Process Governance | EA Studios Content
Industry Information Technology and Services
Experience
Electronic Arts (EA)   April 2015 - Present
Bioware   March 2014 - March 2015
City of St. Albert  February 2012 - July 2012
Next Level Games  April 2007 - October 2010
Electronic Arts Canada  December 2003 - April 2007
MASEV Communications Inc.   January 2000 - November 2003

Skills
Agile Methodologies, Scrum, Project Management, Video Games, Management, Leadership, Team Building, Event Planning, Outsourcing, Xbox 360, PS3, Wii, Event Management, Microsoft Office, Microsoft Excel, Coaching, Change Management, Project Delivery, Leadership Development, PowerPoint, Budgets, Project Planning, Web Applications, Mobile Applications, People Skills, People Development, People Management, Strategic Planning, Conflict Resolution, Conflict Management, Adept problem-solver

Education
The University of British Columbia   1995 — 2000
BHK, Human Kinetics, Sport & Leisure Management

The University of British Columbia / UBC   1995 — 2000
Human Kinetics, Sport & Leisure Management/Commerce

Bob McCabe Bob McCabe Clinton, Iowa Details
Bob McCabe's Bioware Experience 2000 - 2007
Job Video Games Industry, Senior QA Analyst
Industry Computer Games
Experience
Tribeca Flashpoint Media Arts Academy  June 2010 - February 2014
KBooM! Games  2010 - September 2011
Dream Quest, LTD   July 2007 - June 2010
DinoRPG   January 2009 - July 2009
Tilted Mill   June 2008 - October 2008
BioWare, Corp.   April 2000 - June 2007
Bioware   2000 - 2007

Skills
Scripting, Quality Assurance, Creative Writing, Team Management, Technical Writing, Video Games, Game Design, Game Development, Xbox 360, Unreal Engine 3, Level Design, Gameplay, Game Mechanics, Testing, Unity3D, Perforce, Agile Methodologies, Texturing, Scrum, Computer Games, Mobile Games, UV mapping, Maya, Unreal Editor, PS3, Lua, Zbrush, Teaching, 3D Studio Max, JIRA, Narrative, Casual Games, Wii, Online Gaming, Social Games, Storyboarding, 3D, User Experience, World Building, MMO, General Awesomeness

Education
University of Tennessee-Knoxville   1996 — 1999
Bachelor of Arts, English

Stockton University   1992 — 1995
Information Systems/Computer Science

Training Courses
Management, Programming

Dave Feltham Dave Feltham Edmonton, Canada Area Details
Dave Feltham's Bioware Experience January 2013 - November 2014
Job Writer and Narrative/Game Design Consultant. Former Bioware Designer.
Industry Writing and Editing
Experience
Self Employed  November 2014 - Present
BioWare   January 2013 - November 2014
Bioware   May 2007 - January 2013
Seneca College  October 2006 - March 2007
Pseudo Interactive  2003 - 2006
Pseudo Interactive  May 2000 - January 2003
OCAD University  January 1999 - January 2003
Bell Centennial   September 1999 - March 2000
A Little off the Edge Productions   1998 - 2000
Big Animation   1997 - 1998

Skills
Creative Writing, Narrative, Game Development, Gameplay, Game Design, Photoshop, Premiere, Microsoft Office, Confluence, Lightroom, Photography

Education
York University   1991 — 1994
BA

Seneca College of Applied Arts and Technology   1995 — 1997
CGI Diploma

Rochelle Green Rochelle Green Macon, Georgia Area Details
Rochelle Green's Bioware Experience May 2011 - August 2011
Job Bartender at Mellow Mushroom
Industry Computer Games
Experience
Mellow Mushroom  December 2014 - Present
The Melting Pot Restaurants  June 2012 - October 2014
Junction Point Studios  August 2011 - April 2012
Bioware   May 2011 - August 2011
GameStop  August 2010 - May 2011
Schmeider Insurance   November 2009 - March 2010

Skills
Sony Vegas, Sound Forge, UDK, voice acting, Phone Etiquette, Phone Skills, Answering Phones, Organizing, Social, Video Games, Gameplay, Quality Assurance, Xbox 360, PS3, Perforce, Wii, Microsoft Office, Windows, Sound Design, bartending, Sound, Music, Game Development, Unreal Engine 3, Computer Games

Education
Tarrant County College
Associate of Arts (AA), Music

Graziano Mastronardi Graziano Mastronardi Austin, Texas Details
Graziano Mastronardi's Bioware Experience February 2014 - February 2015
Job Level Artist at Bioware Austin
Industry Computer Games
Experience
Gunfire Games  August 2015 - Present
Bioware   February 2014 - February 2015
Edge of Reality  June 2013 - December 2013
Spark Unlimited  April 2013 - June 2013
Containment Field  January 2013 - April 2013

Skills
Autodesk Maya, Autodesk 3ds Max, Adobe Photoshop, Adobe Flash, Pixologic Zbrush, Quixel NDO2, xNormal, CrazyBump, 3d Modelling, Spanish, Italian, Photoshop, 3D Studio Max, Zbrush, Maya, 3D Modeling, Game Design, Lighting

Education
Art Institute of California   2009 — 2012
Bachelor of Science, Computer Science

The Art Institute of California-Los Angeles   2009 — 2012
Bachelor of Science (B.S.), Game Art and Design

Aaron Canaday Aaron Canaday Orange County, California Area Details
Aaron Canaday's Bioware Experience December 2007 - June 2012
Job Founder at Treefort Academy
Industry Computer Games
Experience
Treefort Academy   June 2015 - Present
Red 5 Studios  July 2012 - June 2015
Bioware   December 2007 - June 2012
High Moon Studios  July 2007 - October 2007
Lost Disciples - Prototype Team   September 2006 - May 2007
TheWiire.com   2005 - 2007
Max Gaming Technologies   2003 - 2005
Register Guard Newspaper   2002 - 2004

Skills
Asset Production, World Building, Texturing, UV mapping, Unreal Editor, Texture Painting, Modeling, Lighting, Illustration, Game Development, Environment Art, 3D Studio Max, 3D Modeling, UV Mapping, Video Games

Education
Art Institute of California - San Diego   2004 — 2007
BS

The Art Institute of California-San Diego   2004 — 2007
Game Art and Design

Katherine Field Katherine Field Greater Salt Lake City Area Details
Katherine Field's Bioware Experience December 2011 - June 2012
Job Community Manager at WildWorks
Industry Marketing and Advertising
Experience
WildWorks  October 2015 - Present
Needle  April 2014 - July 2015
Changyou.com (US) Inc.   2014 - 2014
ChangYou.com (US) Inc.   2012 - 2014
Bioware   December 2011 - June 2012
Wizards of the Coast - Hasbro  August 2011 - December 2011
NCSoft  2010 - June 2011
Flying Lab Software  2008 - 2010
University of Washington  1998 - 2008
City of Olympa   1991 - 1995

Skills
Community Management, Video Games, MMORPG, JIRA, Microsoft Office, Social Media, Blogging, Creative Writing, Project Management, YouTube, HTML, Forums, Mobile Games, Online Content Creation, Google Analytics, Project Planning, Digital Marketing, vBulletin, Wordpress, Twitter, Live Events, Email Marketing, Social Media Strategist, iContact, Online Metrics, Online Forum Creation..., Creative Content..., Live Event Design, Live Event Producer, Press Releases, Game Analysis, Software Quality..., Test Cases, Release Notes, RightNow, SpiraTest, Digital River, Cybersource, Alfresco, Facebook Fan Page..., Pinterest, SPSS, Online Advertising, Mobile Game Development, Facebook Marketing, Facebook Fan Page..., Facebook API, Customer Acquisition, Social Game Development, Engagement Marketing

Education
University of Washington   1998 — 2006
Post-Bacc, Neuropsychology

The Evergreen State College   1991 — 1993
B.A., Liberal Arts

University of Oregon   1988 — 1990
Double Major, Telecommunications and Biological Psychology

John (Socrates) Escobedo John (Socrates) Escobedo Austin, Texas Area Details
John (Socrates) Escobedo's Bioware Experience May 2012 - June 2012
Job QA Contractor at Retail Me Not
Industry Computer Games
Experience
CSD  May 2013 - January 2015
DocbookMD  July 2012 - March 2013
Bioware   May 2012 - June 2012
Heatwave Interactive  August 2011 - April 2012
Blizzard Entertainment  July 2010 - July 2011
Linden Lab  April 2010 - June 2010
Linden Lab  November 2009 - April 2010
Linden Lab  April 2007 - November 2009
Super Happy Fun Fun  November 2006 - March 2007
Weddings Performed   2005 - 2007

Skills
Video Games, Game Design, Quality Assurance, Bug Tracking, Xbox 360, Game Development, JIRA, Test Planning, User Interface Design, PS3, MMORPG, MMO, Social Games, Perforce, Testing, Regression Testing, Computer Games, Mobile Games, Casual Games, Wii, Online Gaming, Gameplay, Test Automation, Console, Scripting, Multiplayer, Game Mechanics, Monetization

Education
San Jacinto College   1993 — 1996

Vista College, Peralta, Berkeley

Ken Dilks Ken Dilks Orange County, California Area Details
Ken Dilks's Bioware Experience August 2012 - October 2012
Job Designer
Industry Computer Games
Experience
Blizzard Entertainment  October 2012 - Present
Bioware   August 2012 - October 2012
Bioware   November 2011 - July 2012
Bioware   January 2011 - November 2011
The Guildhall at SMU  August 2009 - December 2010
Pickens Snodgrass Koch LLP   March 2008 - July 2009

Skills
Game Development, Game Design, Video Games, Game Scripting, Game Mechanics, MMORPG, MMO, RPG, Coding Standards, Object-oriented..., OOP, Unreal Editor, Unreal Engine 3, Hero Engine, Unity3D

Education
Southern Methodist University   2009 — 2010
MIT, Video Game Design

The Guildhall at SMU   2009 — 2010
Masters, Interactive Technology

The University of Texas at Arlington - College of Business   2007 — 2009
BS, Information Systems

The University of Texas at Arlington   2005 — 2007
Bachelor's of Science, Information Systems

Craig Welburn Craig Welburn Edmonton, Canada Area Details
Craig Welburn's Bioware Experience May 2006 - June 2008
Job Senior/Lead Programmer
Industry Computer Software
Experience
Pyxwise Software Inc.   March 2011 - Present
TELUS  December 2009 - March 2011
BioWare a Division of EA   June 2008 - September 2009
Bioware   May 2006 - June 2008
Bioware   November 2003 - May 2006
Bioware   November 2001 - November 2003
Electronic Arts  September 2000 - April 2001
QA Labs  January 2000 - April 2000
Paradigm Development   September 1998 - April 1999
Electronic Arts  February 1995 - December 1997

Skills
Scrum, Agile, Java, C++, C, OpenGL, ActionScript, SQL, XML, HTML, Visual Studio, Windows, .NET, Flash, Eclipse, Programming, OOP, Software Development, Agile Methodologies, Game Development, Game Programming, Xbox 360, Video Games, Quality Assurance, Scripting, JavaScript, Linux

Education
Simon Fraser University   1998 — 2001
Bachelor of Applied Science, Computer Science

University of Calgary
BSc, Engineering

Joseph Fernandes Joseph Fernandes Greater Seattle Area Details
Joseph Fernandes's Bioware Experience July 2011 - April 2012
Job Production Engineer at Bungie
Industry Computer Games
Experience
Bungie  July 2012 - Present
Bioware   July 2011 - April 2012
Bioware   April 2011 - July 2011
Speedpro Imaging Austin   January 2010 - April 2011

Skills
Perforce, Video Games, JIRA, Scripting, Python, Game Development, Computer Games, Xbox 360, Quality Assurance, Photoshop, Gameplay, MMORPG, Maya, PS3, Game Mechanics, Development Tools, C#

Education
Texas State University-San Marcos   2007 — 2010
Computer Science

Jeffery Miles - CSM Jeffery Miles - CSM Austin, Texas Details
Jeffery Miles - CSM's Bioware Experience April 2011 - April 2012
Job QE Manager at Chaotic Moon Studios
Industry Computer Games
Experience
Chaotic Moon Studios  August 2014 - Present
Chaotic Moon Studios  July 2013 - August 2014
Zynga  June 2012 - June 2013
Bioware   April 2011 - April 2012
IBM  May 2009 - April 2011
IBM  May 2008 - August 2008
IBM  June 2007 - August 2007

Skills
C#, Java, C++, Test Automation, Linux, Windows, Python, Quality Assurance, Executing Test Plans, Test Planning, Bug Tracking, Software Documentation, Software Quality..., Game Development, JIRA, Perforce, Eclipse, MMO

Education
Texas A&M University-Corpus Christi   2006 — 2008
Computer Science

Jonathan Cooper Jonathan Cooper Montreal, Canada Area Details
Jonathan Cooper's Bioware Experience January 2005 - April 2007
Job Animator at Naughty Dog
Industry Computer Games
Experience
Naughty Dog  March 2014 - Present
Ubisoft Montreal  November 2012 - February 2014
Ubisoft Montreal  May 2010 - October 2012
BioWare Montreal   September 2008 - March 2010
Eidos Montreal  June 2007 - September 2008
BioWare   January 2005 - April 2007
BioWare   August 2004 - January 2005
VIS Entertainment   August 2002 - August 2004
VIS Entertainment   August 2000 - August 2002

Education
The University of Dundee   1996 — 2000
BDes (Hons), Animation & Electronic Media

Hillary Pokket Nicole Hillary Pokket Nicole Austin, Texas Details
Hillary Pokket Nicole's Bioware Experience June 2014 - January 2015
Job Gaming Personality
Industry Online Media
Experience
Pokket   January 2011 - Present
Bioware   June 2014 - January 2015
Crytek  November 2013 - June 2014
Trion Worlds, Inc.   November 2010 - December 2011
Blizzard Entertainment  October 2010 - November 2010

Skills
Video Games, Photography, Adobe Premiere Pro, Sony Vegas, Film, Community, Quality Assurance, Customer Service, MMO, MMORPG, Computer Games, JIRA, Game Mechanics, Social Networking, Social Games, Online Gaming, Video Editing, Gameplay, Editing, Live Recording, Multiplayer, Casual Games, Mobile Games, Video, Wii, Game Balance, Console Games, Game Development, Level Design, Gaming, Xbox 360, Video Game Production, Content Design, Game Design, Free to Play, Community Management, Monetization, Console, Interactive...

Education
University of Kansas   2005 — 2010
Bachelor's degree, Language, Literature, and Writing

St Thomas

St Thomas

Ashley Boyer Ashley Boyer Houston, Texas Area Details
Ashley Boyer's Bioware Experience September 2011 - July 2012
Job Programmer at HiRez Studios
Industry Internet
Experience
Hi-Rez Studios  August 2014 - Present
Iomnis Surveillance Solutions  August 2013 - August 2014
Iomnis Surveillance Solutions  May 2013 - August 2013
TimeGate Studios  August 2012 - May 2013
Bioware   September 2011 - July 2012
Hostgator.com  2011 - 2011

Skills
Game Development, Linux, C++, Perl, C, Web Hosting, Configuration Management, MySQL, PHP, MediaWiki, Apache, CentOS, Debian, Red Hat Linux, Xbox 360, Build Automation, Release Management, Software Engineering, Config, Narwhals, Nginx, VMware ESX, Perforce, Subversion, Git, JIRA, C#, Software Development, Continuous Integration, Bugzilla, Bash, Python, OpenGL, Object Oriented Design

Education
Texas Tech University   2003 — 2010
Bachelor of Science (B.S.), Computer Science

Bobby Ranvir Bath Bobby Ranvir Bath Vancouver, Canada Area Details
Bobby Ranvir Bath's Bioware Experience September 2006 - September 2007
Job Art Director at gumi
Industry Computer Games
Experience
gumi Canada   October 2014 - Present
Capcom (Capcom Game Studio Vancouver)   April 2010 - September 2014
Activision (Radical Entertainment)   September 2007 - March 2010
BioWare   September 2006 - September 2007
EA  March 2004 - September 2006

Skills
Texturing, Zbrush, Maya, Game Development, Video Games, Digital Sculpting, 3D Modeling, Gameplay, Concept Design, Modeling, 3D, Game Mechanics, Sculpture, Cinematics, Characters, Computer Graphics, Computer Games, ZBrush

Education
Simon Fraser University   1995 — 1999
BSc., Science

Vancouver Film School   2001 — 2002
Diploma, 3D Modeling

Eric Moser Eric Moser San Francisco Bay Area Details
Eric Moser's Bioware Experience February 2008 - July 2011
Job Associate Director, Community Development at Ubisoft
Industry Computer Software
Experience
Ubisoft  June 2014 - July 2015
Ubisoft  July 2011 - June 2014
Bioware   February 2008 - July 2011
Electronic Arts  July 2003 - January 2008
CNET Networks  1996 - 2002

Skills
Game Development, Community Management, Social Media, Video Games, Game Publishing, Online Gaming, MMO, Game Design, Social Games, Mobile Games, Community Sites, User Experience, MMORPG, Content Strategy, Digital Media, Casual Games, Digital Strategy, User Interface Design, Computer Games, Gaming, Game Mechanics, Strategic Partnerships

Education
SFSU   1995 — 1996
Interactive Studies

Rowan University   1991 — 1995
BA, Communications, Radio/TV/Film

William Hewitt William Hewitt Austin, Texas Details
William Hewitt's Bioware Experience February 2014 - February 2015
Job Environment Artist at Arkane Studio
Industry Computer Games
Experience
Arkane Studios  February 2015 - Present
Bioware   February 2014 - February 2015
Bioware   January 2012 - January 2013
UPS  October 2007 - October 2009

Skills
CSS, MEL, C++, Zbrush, Texturing, 3D, Maya, 3D Studio Max, Lighting, Low Poly Modeling, Photoshop, Unreal Editor, UV mapping, Video Games, 3D Modeling, Hard Surface Modeling, Rendering, Unreal Engine 3, Perforce, Environment Art, Normal Mapping, Hero Engine, After Effects, Animation, Level Design, Computer Animation, Character Animation, Javascript, Unity3D, HTML, iOS development, World Building, Computer Graphics, Modeling, MMO, Texture Painting, Shaders, Mental Ray, Digital Sculpting, MMORPG, Scripting, Texture Artist, Game Art, High Poly Modeling, Mobile Games, Game Programming, 3D rendering, Game Development

Education
Art institute of California -Inland Empire   2008 — 2011
B.S., Game Art and Design

Riverside Community College   2005 — 2007
NA, General

Johnn Four Johnn Four Edmonton, Canada Area Details
Johnn Four's Bioware Experience January 2008 - November 2008
Job Online Advertising Specialist at Alberta Motor Association
Industry Online Media
Experience
Alberta Motor Association  April 2015 - Present
Alberta Motor Association  June 2012 - Present
Gamer Lifestyle   April 2009 - Present
RoleplayingTips.com   November 1999 - Present
CampaignMastery.com   December 2008 - June 2012
Alberta Motor Association  November 2008 - June 2012
Bioware   January 2008 - November 2008
BioWare Corp.  February 2003 - January 2008
Electronic Arts  2004 - 2008

Skills
Blogging, Email Marketing, Content Strategy, Online Marketing, Copywriting, Social Media, Web Analytics, Web Content, Newsletters, WordPress, Publishing, Content Management, Web Content Management, Writing, CSS, HTML, Marketing, Web Development, Press Releases, Social Networking, Google Analytics, Marketing Strategy, Creative Writing, Editing, Content Development, Social Media Marketing, SEO, Digital Marketing, Digital Strategy, Affiliate Marketing, Online Publishing, Community Management, SEO copywriting, Facebook, Digital Media, Technical Writing, SEM, New Media, Internal Communications, Online Advertising, Lead Generation, Copy Editing, E-commerce, Analytics, WebTrends Analytics, Conversion Optimization, Paid Traffic

Education
The University of British Columbia
Commerce

Carl deSoto Carl deSoto Austin, Texas Details
Carl deSoto's Bioware Experience February 2012 - July 2012
Job Assistant to Munchkin Line Editor
Industry Design
Experience
Steve Jackson Games  September 2014 - Present
Vubeology, Inc.   December 2013 - August 2014
Steve Jackson Games  February 2013 - December 2013
NCsoft  August 2012 - February 2013
Bioware   February 2012 - July 2012
Electronic Arts  October 2011 - January 2012
Extended Stay Hotels  October 2007 - October 2010
US Army  January 2001 - August 2004

Skills
Microsoft Office, Copy Editing, Report Writing, Quality Assurance, Ruby, Team Management, Heroblade Engine, Video Games, Unreal Engine 3, Leadership, Training, Project Management, Game Design, Access, Testing, Xbox 360, Software Documentation, Research, Technical Writing, Interviews, Game Development, MMORPG, Computer Games, Level Design, MMO, Gameplay, Management, Wii, Scripting, JIRA, Test Planning, Bug Tracking, iPhone

Education
San Jose State University   2008 — 2012
BA, Anthropology

Highland Community College   2004 — 2006
AA, General Studies

Matthew Dondelinger Matthew Dondelinger Austin, Texas Area Details
Matthew Dondelinger's Bioware Experience November 2012 - Present
Job Associate Designer at Bioware
Industry Computer Games
Experience
Bioware   November 2012 - Present
Bioware   August 2010 - November 2012
Trion World Network  October 2009 - August 2010
THQ  July 2009 - October 2009
THQ  July 2008 - July 2009
Acro Service Corp  July 2007 - July 2008
Citaga Project   January 2006 - December 2006
Dark Moon Mod   August 2005 - August 2006

Skills
Hammer Editor, DevTrack, Xbox 360, PS3, Level Design, Multiplayer, Wii, Game Design, Gameplay, Hansoft, Video Games, Game Development, Unreal Editor, MMO, MMORPG, Unreal Engine 3, Computer Games, Game Mechanics, Perforce

Education
University of Advancing Technology   2005 — 2006
Multimedia, Game Design, Level Design

The University of New Mexico   2003 — 2004
Media Arts

Andrea Schiel Andrea Schiel Redmond, Washington Details
Andrea Schiel's Bioware Experience January 2013 - November 2014
Job Senior Software Development Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  March 2015 - Present
Bioware   January 2013 - November 2014
Electronic Arts Canada  November 1998 - November 2014
Radical Entertainment  July 1997 - August 1998
Teachers Tutoring Service   1995 - 1998
I.C.E. Online   May 1995 - May 1996
PD Printing Direct (Sutton Company)   1994 - 1995

Skills
Physics, Gameplay, Game Design, Mechanics, Video Games, Gameplay Programming, Game Programming, Computer Games, Calculus, PS3, Xbox 360, Wii, Artificial Intelligence, PSP, C++, C#, Computer Science, Programming, Game Development, Code, C, 3D, Console, Databases, Python, Pipelines, Front-end Development, Level Design, Multiplayer, Animation, Scripting, Xbox, Wii U, Power PC, Perl, Optimizations, Algorithms, Algorithm Design, Molecular Genetics, Genetic Algorithms, Human Genetics, Archaeology, Decision Trees, Fuzzy Logic, Fine Art, Figure Drawing, Front-end, Perforce, Online Gaming, PowerPC

Education
University of Leicester   2007 — 2010
Bachelor Cert, Archaeology

Simon Fraser University   1998 — 1998
AI Research Project (CMPT 415), Computer Science

Simon Fraser University   1997 — 1997
Algorithms (CMPT 307) AI (CMPT 310), Computer Science

University of Alberta   1990 — 1993
BSc, with Distinction

Steven Kamp Steven Kamp Richardson, Texas Details
Steven Kamp's Bioware Experience January 2012 - May 2012
Job Quality Assurance at Robot Entertainment
Industry Computer Games
Experience
Robot Entertainment  March 2013 - Present
Bioware   January 2012 - May 2012
Bioware   September 2009 - December 2011

Skills
Level Design, Gameplay, Unreal Engine 3, Game Design, World Building, Multiplayer, Game Mechanics, Game Development, MMO, Game Balance, Unreal Editor, Computer Games, MMORPG, Scripting, Lua, C#, Microsoft Office, Xbox 360, 3D Studio Max, PS3, Video Games, Hansoft, Perforce, Console

Education
Southern Methodist University   2007 — 2009

Alex Velazquez Alex Velazquez Austin, Texas Details
Alex Velazquez's Bioware Experience April 2014 - Present
Job
Industry Computer Games
Experience
Bioware   April 2014 - Present
Freelance  October 2013 - March 2014
id Software  June 2011 - October 2013
id Software  October 2008 - June 2011
Freelance  May 2008 - October 2008
Raven Software  July 2006 - May 2008
Vicarious Visions  August 2005 - June 2006
Deep Silver Volition  June 2001 - July 2005

Skills
Photoshop, Zbrush, 3D Studio Max, Mudbox, Low Poly Modeling, Unreal 3, Texturing, UV mapping, Painting, Perforce, 3D, Character Animation, Maya, Texture Painting, Environment Art, Hard Surface Modeling, Modo, Digital Sculpting, Game Development, 3D Coat, Occlusion, Hansoft, Game Art

Education
School of Visual Arts   2000 — 2000

Jennifer Hepler Jennifer Hepler San Francisco Bay Area Details
Jennifer Hepler's Bioware Experience September 2005 - August 2013
Job Lead Writer, Game of Thrones: Ascent at Disruptor Beam Inc.
Industry Computer Games
Experience
Disruptor Beam Inc.  December 2013 - Present
Multiple game companies   September 2013 - Present
Bioware   September 2005 - August 2013
Freelance Creative Writing Projects  1997 - 2005
CBS Television  2002 - 2002

Skills
Writers, Video Games, Game Development, Game Design, Computer Games, Xbox 360, Storytelling, Gameplay, Character Animation, Narrative, Multiplayer, Writing, Interactive Storytelling, World Building, MMO, Game Mechanics, PS3, Level Design, MMORPG, Social Games, Perforce, Content Design, Hansoft, DevTrack, Mobile Games, Cinematics, Video Game Production, Online Gaming, Unity3D, Scripting, Casual Games, Screenwriting, Console

Education
The Johns Hopkins University   1993 — 1997
Bachelor of Arts (B.A.), Creative Writing, Graduated with High Honors, Phi Beta Kappa, Golden Key Society

Robert Bastian Robert Bastian Austin, Texas Area Details
Robert Bastian's Bioware Experience December 2009 - February 2011
Job Director, Platform Architecture at Drillinginfo
Industry Information Technology and Services
Experience
Drillinginfo  October 2013 - Present
Square Root, Inc.   March 2012 - August 2013
Tippr.com   February 2011 - March 2012
BioWare   December 2009 - February 2011
Electronic Arts  February 2005 - November 2009
Level 3 Communications  November 2001 - October 2004
Global One  October 1997 - May 2000
MCI Systemhouse  December 1996 - October 1997
Sprint  November 1994 - December 1996

Skills
Agile, Kanban, Certified Scrum Master..., Scrum, Software Development, Python, Java, System Architecture, Agile Methodologies, Software Engineering, Ruby on Rails, Ruby, Agile Project Management, REST, Compression Algorithms, Web Services, E-commerce, Integration, XML, Spring, Enterprise Software, Linux, Web Development, MySQL, Eclipse, SaaS, JavaScript, Test Driven Development, Subversion, Perl, Oracle, Architecture, Software Project..., Version Control, PostgreSQL, Test Automation, Distributed Systems, Git, Scalability, JIRA, Web Applications, Maven, Object Oriented Design, Architectures, Directory Services, Active Directory, LDAP Administration, LDAP

Education
Rochester Institute of Technology   1987 — 1994
BS, Computer Science

Dave Saleh Dave Saleh Austin, Texas Area Details
Dave Saleh's Bioware Experience February 2009 - February 2010
Job Customer Care Specialist at PeopleAdmin
Industry Computer Games
Experience
PeopleAdmin  June 2014 - Present
SXSW  January 2014 - March 2014
Electronic Arts  2012 - 2013
Electric Bat Interactive LLC  April 2010 - October 2010
Bioware   February 2009 - February 2010
Aspyr Media  September 2006 - November 2008
NCSOFT  February 2004 - July 2006
Ion Storm  September 2003 - February 2004
Origin Systems, Inc  December 1999 - April 2003

Skills
Technical Writing, Technical Documentation, Quality Assurance, Team Management, Game Design, Game Development, Customer Support, Creative Writing, Content Writing, Event Management, Marketing, Process Improvement, Process Management, World Building, Console, Video Games, MMORPG, Team Leadership, Online Gaming, Gameplay, MMO, Computer Games, Xbox 360

Education
Southwest Texas State University   1995 — 1998
Technical Theatre/Theatre Design and Technology

Christopher M Hepler Christopher M Hepler San Francisco Bay Area Details
Christopher M Hepler's Bioware Experience 2005 - 2013
Job Lead Narrative Designer at Fable Labs
Industry Computer Games
Experience
Fable Labs   August 2013 - Present
Bioware   2005 - 2013
Freelance Writing  February 1997 - March 2005
CBS Television  2002 - 2002

Skills
Creative Writing, Game Design, Video Games, Game Development, Screenwriting, Computer Games, World Building, Narrative, Copywriting, MMORPG, Dialogue Editing, Science, Storytelling, Collaboration, Xbox 360, Perforce, Character Animation

Education
The Johns Hopkins University   1993 — 1997
Bachelor's degree, Creative Writing

Joel MacMillan Joel MacMillan Montreal, Canada Area Details
Joel MacMillan's Bioware Experience April 2012 - Present
Job Art Director at Bioware
Industry Animation
Experience
Bioware   April 2012 - Present
Bioware   June 2011 - Present
Bioware   July 2009 - Present
Montreal International Game Summit   January 2010 - January 2011
Bioware   January 2009 - October 2010
Bioware   May 2007 - February 2009
Bioware   June 2005 - April 2007
Bioware   February 2005 - June 2005
Bioware   June 2004 - February 2005
Yowza Animation Studios   March 2004 - June 2004

Skills
Character Animation, Cinematics, Video Games, Unreal Engine 3, Maya, Traditional Animation, Animation, Motion Capture, Art Direction, Unreal Editor, Computer Animation, Game Development, 3D Studio Max, 3D, Xbox 360, Film, PS3

Education
Sheridan College   2003 — 2004
Computer Animation

Sheridan College   1999 — 2002
Classical Animation

Sheridan College   1998 — 1999
Art Fundamentals

Clove Roy Clove Roy Montreal, Canada Area Details
Clove Roy's Bioware Experience November 2007 - January 2011
Job Art Animation Director at Ubisoft
Industry Computer Games
Experience
Ubisoft  January 2013 - Present
THQ  January 2011 - January 2013
College Vieux Montreal   November 2011 - December 2012
Bioware   November 2007 - January 2011
Silicon Knights  April 2004 - October 2007
Silicon Knights  July 2002 - March 2004
Silicon Knights  March 2001 - July 2002
TFX Animation   June 2000 - February 2001

Skills
3D Studio Max, Character Studio, Premiere, Photoshop, Cinematics, Character Animation, Gameplay, PuppetShop, Unreal Engine 3, Autodesk MotionBuilder, Xbox 360, 3D, Animation, Computer Animation, Computer Games, Facial Animation, Game Development, Creative Direction, Motion Capture, Game Design

Education
Sheridan College   1997 — 2000
Diploma, Classical Animation

Sheridan College   1996 — 1997
Certificate, Art Fundamentals

Andrew Cormier Andrew Cormier Austin, Texas Area Details
Andrew Cormier's Bioware Experience February 2011 - February 2012
Job Games Artist
Industry Computer Games
Experience
Edge of Reality  May 2013 - December 2013
Bioware   February 2011 - February 2012
Demiurge Studios  July 2009 - March 2010
Demiurge Studios  August 2006 - December 2008
Harmonix Music Systems  June 2004 - September 2004

Skills
3D Studio Max, Photoshop, Unreal Engine 3, Texture Creation, Solidworks, UV mapping, Cinematography, PS3, Xbox 360, Game Development, Environment Art, Video Game Production, Lighting, Kismet, Texturing, Props, Unreal 3, Level Design, Video Games, Texture Painting, World Building, Wii, Game Art, SolidWorks, UV Mapping

Education
Savannah College of Art and Design   2001 — 2006
BFA, Film & Televison

Sebastian Hanlon Sebastian Hanlon Edmonton, Canada Area Details
Sebastian Hanlon's Bioware Experience May 2010 - Present
Job Senior Programmer at BioWare
Industry Computer Games
Experience
BioWare   May 2010 - Present
Bioware   June 2006 - May 2010
University of Lethbridge  2002 - 2004

Education
The University of Lethbridge   2004 — 2006
Master of Science, Computer Science

The University of Lethbridge   1999 — 2004
Bachelor of Science, Computer Science

Dave Gerhart Dave Gerhart Edmonton, Canada Area Details
Dave Gerhart's Bioware Experience February 2012 - April 2013
Job 3D Artist at Serious Labs Inc.
Industry Computer Games
Experience
Serious Labs Inc.   May 2013 - Present
Bioware   February 2012 - April 2013
Bioware   July 2011 - February 2012
Bioware   November 2010 - August 2011
Chaotic Studios Inc.   October 2006 - April 2010

Skills
Game Development, Environment Art, Modeling, Texturing, Normal Mapping, Video Game Development, 3D Studio Max, Zbrush, Unity3D, Frostbite 2, Environment Modeling, Video Games, Painting, Drawing, UV mapping, Texture Creation, nDo, 3D, Rigging, Character Design, Lighting, Perforce, Computer Graphics, Max, Low Poly Modeling, Art, Texture Painting, Level Design, 3D Modeling

Education
The University of Lethbridge   2003 — 2007
Bachelor of Fine Arts, New Media

Edward Bolme Edward Bolme Charlotte, North Carolina Details
Edward Bolme's Bioware Experience July 2004 - December 2004
Job Product Education Specialist at SnapAV
Industry Publishing
Experience
SnapAV  December 2014 - Present
Alderac Entertainment Group  August 2010 - Present
MCB Inc.   January 2004 - Present
USA Self Employed  1985 - Present
World Leaderz   November 2008 - August 2010
Press Pass, Inc.   December 2004 - April 2008
Bioware   July 2004 - December 2004
Interactive Imagination  April 2001 - September 2002
Wizards of the Coast  April 1997 - December 2000

Skills
Game Design, Game Development, Creative Direction, Video Games, Editing, Casual Games, Copywriting, Game Mechanics, Publishing, Technical Writing, Art Direction, Gameplay, Writing, Copy Editing, Interactive..., World Building, Gaming, Proofreading, Layout, Content Development, Project Management, MMORPG, Fiction Writing, Science Fiction, Editorial, Level Design, Creative Writing, Brand Management, MMO, Publications, Cross-functional Team..., User Experience, Computer Games, Online Gaming, Monetization, Xbox 360, Mobile Games, Game Theory, InDesign, Blogging, Typesetting, Virtual Work, Telecommuting, Remote Locations, Content Strategy, Community Sites, Console, Community Management, Procedure Development, Technical Documentation

Education
University of Washington   1998 — 1999
CE, Integrated Marketing Communications Certificate

Texas A&M University   1982 — 1987
BA, Chemistry, Math Minor

Devin O'Brien Devin O'Brien Austin, Texas Area Details
Devin O'Brien's Bioware Experience May 2011 - July 2011
Job QA Engineer at Boxer
Industry Computer Games
Experience
Boxer, Inc.   April 2014 - July 2015
LibreDigital  September 2012 - August 2013
Zynga  July 2011 - August 2012
BioWare   May 2011 - July 2011
Sony Online Entertainment  June 2010 - April 2011
Barnes & Noble  March 2008 - July 2009
Fox/ABC News (WTGS/WJCL)   June 2007 - October 2007

Skills
Maya, 3D Studio Max, Photoshop, Illustrator, Microsoft Excel, Google Docs, JIRA, DevTrack, Game Design, Texturing, Mobile Games, Flash, Social Games, MMO, Concept Design, Game Mechanics, ActionScript, Quality Assurance, Gameplay, Game Development, Level Design, 3D Modeling, Traditional Animation, Unreal Engine 3, After Effects, Unreal Editor

Education
Savannah College of Art and Design   2003 — 2007
BFA, Visual Effects, Game Design

Holly Conrad Holly Conrad Greater Los Angeles Area Details
Holly Conrad's Bioware Experience 2010 - 2012
Job Artist, sculptor, illustrator
Industry Entertainment
Experience
Crabcat Industries, Inc.   May 2010 - Present
Maker Studios Inc  January 2013 - September 2013
Bioware   2010 - 2012
Garner Holt Productions  August 2009 - June 2010
Shadow Machine  April 2008 - September 2008

Skills
Photoshop, Illustration, Digital Illustration, Sculpture, Character Design, Creature Design, Costume Design, Special Effects, Fabrication, Facebook, Video Games, Film, Armor, Costumes, Set Design, Art, Props, Creative Writing, Microsoft Office, PowerPoint, Entertainment, Research, Sewing, Illustrator, Concept Development, Creature Animation, Theatre, History, Theme Parks, Social Media, Video, Premiere, InDesign, Press Releases, Concept Design

Education
University of California, Santa Barbara   2004 — 2008
Bachelors, Medieval Studies, Honors

The University of Edinburgh   2006 — 2007
Bachelors, History, Illustration

Christopher Raleigh Christopher Raleigh Danville, California Details
Christopher Raleigh's Bioware Experience November 2011 - November 2011
Job Prospective Video Game Developer
Industry Computer Software
Experience
San Jose State University  May 2010 - Present
Carbine Studios  April 2014 - April 2014
Tallie  December 2013 - December 2013
Bioware   November 2011 - November 2011
Turbine  April 2007 - April 2007

Skills
Artificial Intelligence, Microsoft Office, Human Computer..., Software Design, User Interface Design, Creative Writing, Software Engineering, C#, C++, Java, Adobe Creative Suite, Matlab, Maple, Github, Video Games

Education
San Jose State University   2010 — 2015
Bachelor of Science (B.S.), Computer Science, 3.1 / 4.0

Monte Vista High School

Neil Meikle Neil Meikle Montreal, Canada Area Details
Neil Meikle's Bioware Experience October 2013 - Present
Job Senior Level Designer at Bioware
Industry Computer Games
Experience
Bioware   October 2013 - Present
DICE (EA Digital Illusions CE AB)   June 2012 - October 2013
Eidos-Montreal  August 2011 - June 2012
Ubisoft Montreal  December 2009 - July 2011
Rockstar North  November 2005 - November 2009
Rockstar North  January 2004 - November 2005
Rockstar North  June 2002 - January 2004

Skills
Level Design, Gameplay, Scripting, Technical Design, Game Development, Video Games, Computer Games, Game Design

Education
The University of Edinburgh   1995 — 2001
BSc (Hons) 2:1, Artificial Intelligence with Psychology

chris copple chris copple Austin, Texas Area Details
chris copple's Bioware Experience November 2009 - July 2012
Job Cinematic Designer
Industry Computer Games
Experience
Bioware   November 2009 - July 2012

Skills
Game Design, Game Development, Video Games, Cinematics, Cinematography, Directing, Film Editing, Video Editing, Videography, Music Videos, Avid, Final Cut Studio, After Effects, Flash Animation

Education
The University of Texas at Austin   2004 — 2008
Communication, Radio Television Film

The University of Texas at Austin   2004 — 2008
Bachelor of Science (BS), Radio, Television, and Digital Communication

Christian Piccolo Christian Piccolo Redmond, Washington Details
Christian Piccolo's Bioware Experience December 2011 - November 2012
Job Principal Concept Artist at Disney Interactive
Industry Entertainment
Experience
Disney Interactive  July 2015 - Present
Wargaming Seattle  November 2013 - July 2015
Sony Computer Entertainment America LLC  November 2012 - November 2013
Bioware   December 2011 - November 2012
ID Software  May 2010 - December 2011
Vicarious Visions  2008 - 2010
Crystal Dynamics  2006 - 2008
Sigil Games Online-Sony Online Entertainment   2004 - 2006
Home  2001 - 2006
Cyan  1999 - 2001

Skills
Game Development, Environment Art, Video Games, Xbox 360, Game Design, PS3, Concept Design, Gameplay, Texturing, Low Poly Modeling, Illustration, 3D, Digital Painting, Game Art, 3D Modeling, Conceptual Art

Education
Rochester Institute of Technology   1992 — 1995
BFA, Industrial Design

Phil Redman Phil Redman Austin, Texas Details
Phil Redman's Bioware Experience October 2011 - December 2011
Job iTunes Provider Support Senior Specialist at Apple
Industry Consumer Services
Experience
Apple  July 2013 - Present
"A" Writers   May 2012 - Present
KingsIsle Entertainment  November 2012 - November 2012
KingsIsle Entertainment  April 2012 - October 2012
Bioware   October 2011 - December 2011
University of Chicago  September 2007 - April 2011
University of Chicago  September 2010 - March 2011
University of Chicago  September 2008 - June 2010

Skills
Sociology, Qualitative Research, Social Sciences, SPSS, Grant Writing, Data Analysis, Statistics, Research, Editing, Teaching, Higher Education, Copywriting, University Teaching, Research Design, Press Releases, Program Evaluation, Literature Reviews, Stata, Quantitative Research, Community Outreach, Psychology, Academic Writing, Program Development

Education
University of Chicago   2007 — 2011
M.A., Sociology

Rice University   2003 — 2007
Bachelor of Arts (B.A.), Sociology

Kris Michael Kris Michael Greater Los Angeles Area Details
Kris Michael's Bioware Experience February 2007 - January 2008
Job Interactive Project Manager & Developer, Marketing & Web at Freelance
Industry Entertainment
Experience
Freelance  January 2013 - Present
THQ  February 2011 - October 2012
Activision  September 2008 - November 2009
Electronic Arts  January 2008 - August 2008
Pandemic Studios  February 2007 - January 2008
Bioware   February 2007 - January 2008
Palma Creative   January 2004 - January 2007
Next Unit Japan   August 2001 - December 2003
WHN   May 2000 - June 2001
DirectNet Communications   December 1994 - June 1996

Skills
Online Marketing, Content Strategy, E-commerce, Email Marketing, Social Media Marketing, New Media, Game Development, Mobile Applications, Social Networking, Product Marketing, Facebook, Social Media, Illustration, Video Games, Mobile Devices, Flash, Social Games, Video, Entrepreneurship, PS3, Start-ups, CMS, Strategy, Video Production, Graphic Design

Education
The Los Angeles Film School   2006 — 2007
Bachelor's Degree, Entertainment Business Management & Sound Engineering

Santa Monica College   1998 — 2000
Japanese

Silicon Studio   1994 — 1996
Animation, Post Production & Special Effects

Shawn kassian Shawn kassian Calgary, Canada Area Details
Shawn kassian's Bioware Experience November 2013 - Present
Job Environment Artist at Bioware
Industry Computer Games
Experience
Bioware   November 2013 - Present
Think Tank Training Centre  October 2012 - November 2013
EB Games  May 2008 - September 2010
Mount Royal University  May 2010 - August 2010

Skills
Photoshop, 3D Studio Max, Illustration, Graphic Design, Computer Animation, Texturing, Zbrush, 3D Modeling, CryEngine 3, Maya, UV mapping, Mari, Softimage, Mudbox, Flash, Premiere, CryEngine, Digital Sculpting, 3D, Unreal Engine 3, Modeling, Drawing, Environment Art, Video Games, UV Mapping, ZBrush

Education
Think Tank Training Center   2012 — 2013
3D Modelling

Southern Alberta Institute of Technology

Steven Chew Steven Chew Austin, Texas Area Details
Steven Chew's Bioware Experience June 2014 - Present
Job Senior Designer at BioWare Austin
Industry Computer Games
Experience
Bioware   June 2014 - Present
Bioware   November 2007 - June 2014
The Guildhall at SMU  April 2007 - September 2007
KingsIsle Entertainment  January 2007 - March 2007
Delphi  September 2000 - December 2005

Skills
C++, System Design, Game Development, Scripting, Perforce, Lua, MMO, Game Design, Level Design, Game Mechanics, Video Games

Education
Southern Methodist University   2006 — 2007
MIT, Masters of Interactive Technology in Digital Game Development specializing in Level Design

Western Michigan University   1997 — 1999
BSEE, Electrical Engineering

Gareth Witte Gareth Witte Austin, Texas Details
Gareth Witte's Bioware Experience February 2011 - February 2012
Job Visual Department Lead
Industry Media Production
Experience
Triad Media   January 2015 - Present
AMAA Productions, LLC   December 2013 - December 2014
Genesis Today, Inc.   August 2012 - December 2013
Bioware   February 2011 - February 2012
University of Texas Digital Media Labs   May 2010 - December 2010
501 Post  June 2009 - September 2009

Skills
Film Production, Editing, Music Composition, Final Cut Studio, Adobe Creative Suite, DevTrack, HeroEngine, Cinematics, Final Cut Pro, Film, Game Design, After Effects, Post Production, Gameplay, Video Editing

Education
The University of Texas at Austin
RTF, Radio Television Film

Chase Ruyle Chase Ruyle Austin, Texas Area Details
Chase Ruyle's Bioware Experience October 2010 - October 2011
Job QA Engineer at Front Gate Tickets
Industry Computer Games
Experience
Front Gate Tickets  August 2015 - Present
WP Engine  August 2014 - June 2015
WP Engine  May 2013 - August 2014
Sony Online Entertainment  January 2012 - November 2012
Rooster Teeth Productions  June 2012 - August 2012
Bioware   October 2010 - October 2011
Trion Worlds, Inc.   July 2010 - October 2010
Trion Worlds, Inc.   August 2009 - July 2010
Trion World Network  June 2008 - August 2009

Skills
Film Production, Editing, Storyboarding, Video Games, Video Game Cutscenes, Screenwriting, Writing, MMORPGs, MMORPG, Cinematics, Xbox 360, Visual Effects, Scripting, MMO, Gameplay, WordPress, Game Design, PS3, Game Development, Perforce, Level Design, Unreal Engine 3, Console, Wii

Education
Stephen F. Austin State University   2004 — 2007
Bachelor of Fine Arts, Film/Cinematography, Digital Media

Connor McCampbell Connor McCampbell Austin, Texas Details
Connor McCampbell's Bioware Experience April 2014 - April 2015
Job Environment Artist at BattleCry Studios
Industry Entertainment
Experience
BattleCry Studios  April 2015 - Present
Bioware   April 2014 - April 2015
Reel FX  May 2013 - March 2014
Electronic Arts  May 2012 - August 2012

Skills
Zbrush, Unreal Engine 3, Unreal Editor, Texturing, Maya, Python, Game Design, UV mapping, Game Development, Premiere, Character Animation, ZBrush 4R6, UDK/Unreal Development..., 3D Studio Max, Environment Art, Texture Painting, Perforce, 3D Coat, Computer Graphics, Digital Sculpting, Mudbox, UV Mapping, ZBrush

Education
Ringling School of Art and Design   2009 — 2013
Bachelor of Fine Arts (BFA), Game Art and Design

Andrew Lauretta Andrew Lauretta Austin, Texas Area Details
Andrew Lauretta's Bioware Experience June 2014 - Present
Job Art Lead Animation & Tech Art at Bioware
Industry Animation
Experience
Bioware   June 2014 - Present
Austin Community College  September 2012 - Present
Bioware   November 2012 - June 2014
Bioware   July 2008 - November 2012
Ringling College of Art and Design  April 2007 - April 2008
Midway Games  June 2007 - August 2007

Skills
Maya, Character Animation, Computer Animation, Texturing, Rigging, Character Rigging, Animation, UV mapping, Digital Painting, Facial Animation, Storyboarding, Texture Painting, Renderman, Compositing, 3D Studio Max, Morpheme, Rendering, Motion Capture, Game Development

Education
Ringling School of Art and Design   2004 — 2008
Bachelor of Fine Arts (BFA), Computer Animation

Christofer Strasz Christofer Strasz Baltimore, Maryland Area Details
Christofer Strasz's Bioware Experience May 2009 - February 2011
Job Lead Gameplay Designer at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  January 2015 - Present
ZeniMax Online Studios  September 2012 - January 2015
Spacetime Studios  February 2011 - September 2012
Bioware   May 2009 - February 2011
Vigil Games  September 2008 - May 2009
NCSOFT  January 2005 - September 2008
NCSOFT  January 2003 - January 2005
NCSOFT  October 2001 - January 2003
Origin Systems Inc.  June 2001 - October 2001

Skills
Video Games, Level Design, MMO, Content Design, Game Development, Game Design, MMORPG, System Design, World Building, Game Mechanics, Multiplayer, PS3, Social Games, Computer Games, Gameplay, Online Gaming, User Interface Design, Game Prototyping, Xbox 360, User Interface, User Experience, Console, Mobile Games, Scripting, Game Design Documents, Cinematics, Quest Design, Gameplay Systems, PC Games, Free to Play, Console Games, Unreal Editor, Xbox, Unreal Engine 3, Perforce, DevTrack, Mobile Game Development, Game Scripting, Casual Games, JIRA

Education
Rutgers University-New Brunswick   2000 — 2001

Esteben Zaldivar Esteben Zaldivar Austin, Texas Area Details
Esteben Zaldivar's Bioware Experience June 2013 - July 2013
Job Level Designer/World Builder at Portalarium
Industry Computer Games
Experience
Portalarium  July 2015 - Present
The University of Texas at Austin  August 2011 - May 2015
Team Chaos LLC  February 2014 - August 2014
Bioware   June 2013 - July 2013
Cine Las Americas  January 2013 - June 2013

Skills
Game Development, Game Design, Level Design, Web Development, Unity, Creation Kit based of..., Final Cut Pro, Guitar Pro, B.Y.O.B Engine, GameSalad, Audacity, HTML, Photoshop, Microsoft Office, English, Illustrator, After Effects, iMovie, Garageband, DAZ Studio, Windows, Microsoft Word, Microsoft Powerpoint, Microsoft Excel, Customer Service, Adobe Premier

Education
The University of Texas at Austin   2011 — 2015
Bachelor's degree, Radio Television and Film

Josh Wilkinson Josh Wilkinson Austin, Texas Details
Josh Wilkinson's Bioware Experience October 2014 - Present
Job Environment Artist at Bioware
Industry Computer Games
Experience
Bioware   October 2014 - Present
Certain Affinity  May 2014 - October 2014
Osiris Studios   March 2013 - December 2013
Arsenic Playground   January 2012 - May 2012
White's Chapel UMC  November 2010 - January 2011

Skills
Game Design, 3D Modeling, Texture Artist, UV mapping, High Poly Modeling, Low Poly Modeling, Autodesk Software, Photoshop, After Effects, Zbrush, Unreal Engine 3, Unreal Editor, Illustrator, Marmoset, Lighting, Shader Creation, Shaders, Maya, Environment Art, Digital Sculpting, Normal Mapping, Game Art, Level Design, 3D, Texturing, Game Development, Texture Painting, Mudbox, UV Mapping

Education
Savannah College of Art and Design
Bachelor of Fine Arts (BFA), Game and Interactive Media Design

Dave Barcelo Dave Barcelo Raleigh-Durham, North Carolina Area Details
Dave Barcelo's Bioware Experience May 2008 - March 2012
Job Veteran DevOps Engineer/Architect
Industry Information Technology and Services
Experience
Cisco  June 2015 - Present
Bazaarvoice  March 2012 - May 2015
Bioware   May 2008 - March 2012
Sell Thru Services  May 2006 - May 2008
Oracle Corp  November 2003 - May 2006
RenewData  2006 - 2006
Data Junction  February 2003 - November 2004
Performance Retail  August 2002 - December 2002
Volt Service/AMD Corp.   May 2001 - March 2002
Southwest Texas State University  September 1997 - January 2000

Skills
Python, Perl, Puppet, VMware, Splunk, CentOS, Red Hat Linux, Shell Scripting, MySQL, HP Proliant, Xen, Dell PowerEdge Servers, SQL, Kickstart, High Availability, Amazon Web Services..., Linux, Operating Systems, DevOps, Data Center, Ruby, Cobbler, Distributed Systems, XenServer, Oracle Enterprise Linux, Ruby on Rails, NetApp Filers, Programming, Cassandra, REST, Amazon EC2, Scalability, Git, Server Architecture, Virtualization, Big Data, Databases, Unix Shell Scripting, Oracle, Cloud Computing, Unix, Apache, Storage, Servers, Bash, Security, Jenkins

Education
Texas State University-San Marcos   1998 — 2001
BS, Computer Science

Klein Highschool

Hilary Shapiro Hilary Shapiro San Francisco Bay Area Details
Hilary Shapiro's Bioware Experience 2011 - 2013
Job Sr. Manager, Global Product Marketing at BioWare / EA
Industry Computer Games
Experience
Electronic Arts (EA)   June 2015 - Present
Electronic Arts (EA)   January 2014 - June 2015
Cint AB  October 2010 - October 2013
Bioware   2011 - 2013
Hilary Heskett   2008 - 2013
Crabcat Industries, Inc.   August 2010 - September 2012
Princess Cruises  June 2009 - September 2009
Hewlett-Packard Co.  May 2007 - December 2008
Reliant Pharmaceuticals, Inc.   July 2005 - July 2006
Infinisource, Inc.   May 2004 - July 2005

Skills
Marketing Communications, Market Research, Marketing, Public Relations, Online Marketing, Social Media Marketing, Competitive Analysis, CRM, Marketing Strategy, Social Media, New Business Development, Video Games, Digital Marketing, Marketing Research, Event Management, Product Marketing, Management, Writing, Public Speaking, Strategic Planning, B2B, Business Development, Analytics, Brand Management, Press Releases, Advertising, Lead Generation, Market Analysis, Project Management, Sales, Online Advertising, Email Marketing, Sales Operations, Sales Management, Media Relations, Marketing Management, Content Development, Product Development, Team Building, Team Leadership, Social Networking, Team Management, Strategic Partnerships, Project Planning, Brand Development, Creative Writing, Persuasive Presentations

Education
San Jose State University
B.S., Business Administration

Greg Lidstone Greg Lidstone Edmonton, Canada Area Details
Greg Lidstone's Bioware Experience January 2010 - May 2012
Job Animation Director at Phoenix Labs
Industry Animation
Experience
Phoenix Labs  August 2014 - Present
Capcom Game Studio Vancouver  May 2012 - July 2014
Bioware   January 2010 - May 2012
Bioware Corp  October 2005 - January 2010
halifax film   July 2005 - October 2005
collideascope  February 2005 - August 2005
Wetsand   December 2004 - February 2005
Collideascope  2004 - 2004
Collideascope  2004 - 2004
Helix Animation   2001 - 2004

Skills
Cinematics, Character Animation, Motion Capture, Facial Animation, Storyboarding, Lighting, Xbox 360, Animation, Video Games, Traditional Animation, Game Design, Film, Game Development, Animation Direction, Pre-visualization, Keyframe Animation, PS3, Maya, Gameplay, Unreal Engine 3, Characters

Education
Animation Mentor   2011 — 2012
Advanced Character Animation

Sheridan College   1996 — 2000

The University of Lethbridge   1992 — 1995
Arts

PWC

Dusty Everman Dusty Everman Bellevue, Washington Details
Dusty Everman's Bioware Experience July 2003 - April 2010
Job Founder of Dirty Sky Games
Industry Computer Games
Experience
Dirty Sky Games, LLC   June 2015 - Present
EA Bioware Canada   2009 - May 2015
Electronic Arts  2004 - April 2010
BioWare   July 2003 - April 2010
Vivace Networks  2001 - 2003
Amdahl  1992 - 1994

Skills
Gameplay, PS3, Xbox 360, Level Design, Writing, Game Design, Video Games, Game Development, Unreal Engine 3, UnrealScript, Computer Games, Game Mechanics, Perforce, Scripting, Narrative, Cinematics, Console

Education
The University of New Mexico   1984 — 1992
MS, Computer Engineering

Ed Beek Ed Beek Toronto, Canada Area Details
Ed Beek's Bioware Experience August 2007 - August 2013
Job Animator at Rockstar Games
Industry Computer Games
Experience
Rockstar Games  April 2014 - Present
The Third Floor, Inc.   November 2013 - March 2014
Bioware   August 2007 - August 2013

Skills
Cinematography, Creature Animation, Character Animation, Facial Animation, Computer Animation, Animation, 3D Studio Max, Maya, Adobe Creative Suite, Written & Oral..., Game Development, Cinematics, Xbox 360, Gameplay, PS3, Video Games

Education
Sheridan College   2006 — 2007
Computer Animation - Digital Character Animation

Sheridan College   2004 — 2005
Computer Animation

Sheridan College   2001 — 2004
Illustration - Interpretive Illustration

Sheridan College   2000 — 2001
Art Fundamentals

Kris Havlak Kris Havlak Greater Seattle Area Details
Kris Havlak's Bioware Experience November 2012 - April 2014
Job Game Data Analyst at Monolith Productions
Industry Entertainment
Experience
Monolith Productions  April 2014 - Present
Bioware   November 2012 - April 2014
Changyou.com (US) Inc.   June 2012 - October 2012
Changyou.com (US) Inc.   December 2010 - June 2012
Changyou.com (US) Inc.   September 2010 - January 2011
Perfect World Entertainment, Inc.   October 2009 - September 2010
Countess Games   May 2006 - October 2009
Stanford Concert Network  September 2003 - December 2006
Games Workshop  June 2005 - October 2005

Skills
MMORPG, MMO, Casual Games, Social Games, Mobile Games, Data Analysis, Market Research, Business Intelligence, RPG, Video Games, Microsoft Excel, Miniatures, Casting, Monetization, Online Gaming, Game Design, Quality Assurance, Product Management, Localization, SQL, Oracle SQL, Game Development, PowerPoint, Computer Games, Gameplay, Community Management, Game Mechanics, PS3, Xbox 360

Education
Stanford University   2002 — 2006
BA, History

Capital High School   1998 — 2002

Blake McMordie Blake McMordie Houston, Texas Details
Blake McMordie's Bioware Experience June 2010 - June 2011
Job IT Support Rep
Industry Information Technology and Services
Experience
Bioware   June 2010 - June 2011

Skills
Testing, Quality Assurance

Education
St. Edward's University
Bachelor of Business Administration, Digital Media Management

St. Edward's University
Bachelor of Business Administration, Digital Media Management

Eric Gober Eric Gober Austin, Texas Area Details
Eric Gober's Bioware Experience May 2010 - October 2012
Job Software Development Engineer at Amazon
Industry Information Technology and Services
Experience
Amazon  January 2014 - Present
Rackspace, the Open Cloud Company  May 2013 - December 2013
Pitney Bowes Software  October 2012 - May 2013
Bioware   May 2010 - October 2012
IBM (Rational BuildForge)   January 2007 - April 2010
IBM (Global Technology Center)   May 2004 - January 2007

Skills
XML, Java, Eclipse, Android, REST, Perl, Linux, Java Enterprise Edition, Spring, Tomcat, Hibernate, C#, Agile Methodologies, SQL, Scrum, EJB, Object Oriented Design, Oracle, Visual Studio, Puppet

Education
Texas Tech University   2000 — 2004
B.S; B.S; Minor, Computer Science; Electrical Engineering; Mathematics

Steven Wartofsky Steven Wartofsky Cary, North Carolina Details
Steven Wartofsky's Bioware Experience January 2009 - August 2009
Job
Industry Computer Software
Experience
NCSoft  November 2010 - March 2012
Lightbox Interactive  August 2009 - March 2010
Bioware   January 2009 - August 2009
NCsoft  February 2008 - September 2008
NCSoft  October 2005 - February 2008
Gas Powered Games  June 2003 - July 2005
SAS  2000 - 2002
SouthPeak Interactive  1999 - 2000
SouthPeak Interactive  1998 - 1999
Interactive Magic  1997 - 1998

Skills
Strategy, Game Development, Video Games, Leadership, Game Design, Management, Cloud Computing, Software Development, Quality Assurance, Project Management, MMO, Analytics, Team Building, Project Planning, Product Development, Talent Management, 3D, Analysis, Console, Programming, Scripting, Mobile Applications, User Experience, User Interface, Mobile Devices, User Interface Design, Product Management, Computer Games, PS3, Online Gaming, Casual Games, Social Games, Brand Management, Monetization, Multiplayer, Xbox 360, Gameplay, Mobile Games, Scrum, Game Mechanics, Localization, Wii, Agile Project Management, Perforce, JIRA, Cross-platform...

Education
University of California, Berkeley   1978 — 1988
Ph.D., Literature

Swarthmore College   1974 — 1978
BA, English, History

Mason Rice!

T. S. Collins T. S. Collins Greater New York City Area Details
T. S. Collins's Bioware Experience August 2010 - September 2010
Job Senior System Administrator for Bioinformatics at New York Genome Center
Industry Computer Software
Experience
New York Genome Center  July 2013 - Present
Ogilvy & Mather  July 2012 - December 2012
LanguageMate  June 2011 - July 2012
Hostgator.com  October 2010 - November 2010
Bioware   August 2010 - September 2010
Autonomy-iManage  August 2005 - April 2010
EMC  October 2004 - December 2004
Kingston Mines  September 2003 - September 2004
VMware, Inc  January 1999 - April 2003
Knowledge Adventure  January 1998 - January 1999

Skills
Linux, VMware, VMware ESX, VMware Infrastructure, VMware Workstation, VMware Fusion, VMware Server, VMware View, VMware Player, Operating Systems, Workstations, Servers, Red Hat Linux, Windows, Apache, MySQL, Android, Mac OS X, CentOS, Fedora, Ubuntu, SoapUI, LAMP administration, Dell PowerEdge Servers, Dell Workstations, Dell PowerVault, Microsoft Technologies, Active Directory, Microsoft Exchange, Microsoft SQL Server, IIS, Jenkins, Nagios, Zabbix, Blackberry Enterprise..., Backup Exec, Manual Testing, Black Box Testing, White Box Testing, LPIC, Linux KVM, KVM, Cisco Wireless, NAS, Alfresco, Mingle, Github, Subversion, Software Quality..., OS X

Education
Temple University   1989 — 1994
Bachelor, Radio-Television-Film

Dale Homburg Dale Homburg Austin, Texas Area Details
Dale Homburg's Bioware Experience June 2012 - October 2012
Job Technical Art Director at BattleCry Studios
Industry Computer Games
Experience
BattleCry Studios  January 2015 - Present
BattleCry Studios  October 2012 - Present
Bioware   June 2012 - October 2012
Bioware   May 2008 - June 2012
NCsoft  May 2001 - May 2008
Origin Systems  June 1999 - June 2001
Electric Paintbrush   June 1990 - June 1998
Digital Illusions   April 1986 - June 1990

Skills
Scripting, Computer Games, Visual Effects, Multiplayer, Optimization, Game Development, Video Games, Xbox 360, Communications Audits, Game Design, Texturing, Game Art, MMO, Perforce, PS3, Traditional Animation, Gameplay, Mobile Games, UV mapping, Environment Art, Unreal Engine 3, Social Games, MMORPG, World Building, Casual Games, Texture Painting, Cinematics

Education
Sam Houston State University   1997 — 1999
BFA, Art

Texas A&M University   1991 — 1994
Environmental Design

Lindsay Collier Lindsay Collier Austin, Texas Area Details
Lindsay Collier's Bioware Experience January 2011 - Present
Job Associate Project Manager
Industry Computer Software
Experience
Bioware   January 2011 - Present
Bioware   February 2007 - February 2011
NCsoft  January 2006 - February 2007
NCsoft  April 2004 - January 2006
NCsoft  March 2004 - April 2004
Electronic Arts  November 2000 - March 2004
Origin Systems  2000 - 2004

Skills
Xbox 360, Online Gaming, MMO, Game Development, Video Games, PS3, Game Design, Computer Games, Confluence, Gameplay, MMORPG, Perforce, Quality Assurance, Game Mechanics, Social Games

Education
St. Edwards University
Business and Management

Brad Paras Brad Paras Vancouver, Canada Area Details
Brad Paras's Bioware Experience October 2011 - Present
Job Senior Level Designer at Bioware
Industry Computer Games
Experience
Bioware   October 2011 - Present
Electronic Arts  November 2009 - October 2011
Electronic Arts  March 2006 - November 2009
Electronic Arts  September 2005 - March 2006
Simon Fraser University  December 2002 - August 2005

Skills
Game Design, Level Design, Scripting, ActionScript, Flash, Photoshop, User Interface Design, Illustrator, Premiere, Document Design, Perforce, Wii, Gameplay, Video Games, Xbox 360, PS3, Game Development, Game Mechanics, Console

Education
Simon Fraser University   2003 — 2006
M.A., Interactive Arts

Simon Fraser University   1999 — 2003
B.Sc., Interactive Arts

Steve Hoelle Steve Hoelle Portage, Michigan Details
Steve Hoelle's Bioware Experience August 2011 - May 2012
Job Senior Programmer
Industry Computer Games
Experience
S2 Games  December 2013 - June 2015
Kabam  July 2012 - October 2013
Bioware   August 2011 - May 2012
Vigil Games  August 2009 - August 2011
Electronic Arts  June 2007 - August 2009
Sigil Games Online  September 2005 - May 2007
Institute for Creative Technologies  June 2004 - August 2005

Skills
Networking, Gameplay, MMO, Gameplay Programming, Multiplayer, Game Development, Game Programming

Education
Rose-Hulman Institute of Technology   2000 — 2004
B.S., Computer Science

David Demaree David Demaree Austin, Texas Details
David Demaree's Bioware Experience October 2008 - July 2012
Job Class Designer at Bioware
Industry Computer Games
Experience
Bioware   October 2008 - July 2012
KingsIsle Entertainment  May 2007 - August 2008
University of Texas at Austin  July 2006 - December 2006

Skills
Boss Encounter Design, Quest Design, Level Design, MMORPG, Game Design, Gameplay Balancing, Scripting, World Design, Encounter, Game Balance, Game Mechanics, Game Development, Gameplay, Video Games, Unreal Editor, World Building, MMO, Computer Games

Education
Southern Methodist University   2005 — 2007

Jim Crawley Jim Crawley Baltimore, Maryland Area Details
Jim Crawley's Bioware Experience July 2011 - July 2012
Job The Artist at Broadsword Online Games
Industry Computer Games
Experience
Broadsword Online Games   February 2014 - Present
Bioware - Mythic  July 2012 - February 2014
Bioware   July 2011 - July 2012
Bioware Mythic  2010 - 2010
EA Mythic  2005 - 2010
Mythic Entertainment  2005 - 2010
Microprose  1996 - 2003

Skills
Texturing, Unreal, 3D Studio Max, Texture Creation, 3D, Computer Graphics, Texture Artist, Texture, Low Poly Modeling, Level Design, Game Design, Animation, UV mapping, Video Games, Max, Art, Character, Modeling, Character Design, 2D, Concept Design, Sculpture, Game Development, Environment Art, Texture Painting, Drawing, Photoshop, Unreal Editor, Gameplay, Cinematics, Character Animation

Education
The Maryland Institute College of Art   1989 — 1992

Wade-Hahn Chan Wade-Hahn Chan Greater Los Angeles Area Details
Wade-Hahn Chan's Bioware Experience January 2011 - January 2012
Job Game Designer at Treyarch
Industry Entertainment
Experience
Treyarch  April 2015 - Present
ZeniMax Online Studios  April 2012 - March 2015
Bioware   January 2011 - January 2012
Federal Computer Week  April 2006 - July 2008
1105 Media Inc.  April 2006 - July 2008
Meniscus Magazine   April 1994 - January 2008
1105 Government Information Group  2006 - 2008

Skills
Game Development, Unreal Engine 3, Storytelling, Unreal Editor, Level Design, Unity3D, UnrealScript, C#, InDesign, Magazines, Scripting, Game Design, Game Design Documents, Copy Editing, Content Management, Multiplayer, World Building, Game Mechanics, Gameplay, Character Animation, Video Games, Lua, Cinematics, Scrum, Film

Education
Southern Methodist University   2009 — 2010
Professional Certificate in Digital Game Development, Level Design

University of Maryland College Park   1997 — 2002
Bachelor of Arts, English Literature

Calan Thurow Calan Thurow Austin, Texas Area Details
Calan Thurow's Bioware Experience June 2015 - Present
Job Technical Director at Bioware
Industry Computer Games
Experience
Bioware   June 2015 - Present
Bioware   December 2009 - June 2015
2K Games Austin   September 2008 - October 2009
NCsoft  2005 - 2008
Sony Online Entertainment  2000 - 2005
Electronic Arts (Origin)   1997 - 2000
pcOrder.com  1995 - 1997

Skills
Xbox 360, Game Development, MMO, Technical Leadership, Multiplayer, Gameplay, Gameplay Programming, Game Programming, Video Games, Perforce, Wii, Lua, Computer Games, DirectX

Education
Rice University   1991 — 1995
Bachelor of Arts (B.A.), Computer Science

Robins, Jeremy Robins, Jeremy Austin, Texas Area Details
Robins, Jeremy's Bioware Experience July 2014 - Present
Job Audio Director at Bioware
Industry Computer Games
Experience
Gunfire Games  September 2015 - Present
Bioware   July 2014 - Present
Crytek  January 2013 - July 2014
Vigil Games  August 2007 - February 2013
NCSOFT  November 2004 - August 2007
3 Dog Studios   January 2000 - September 2002

Skills
Video Games, Video Game Development, Sound Design, PS3, Xbox 360, Game Development, Computer Games, Console, Wii, Game Design, Unreal Engine 3, MMORPG, MMO, Unreal Editor, FMOD, Video Game Production, Hansoft, Wwise, Gameplay, Xbox, Casual Games, Perforce, Mobile Games, Cinematics, Field Recording, Multiplayer, Sound, Online Gaming, Game Balance, Game Mechanics, Social Games, Level Design, PSP, Max, Unreal 3, Interactive..., DevTrack, SFX, Game Audio, Dialogue Editing

Education
South Plains College
Associate of Arts and Sciences (AAS), Sound Technology

Leroy Chen Leroy Chen Greater Los Angeles Area Details
Leroy Chen's Bioware Experience October 2006 - April 2012
Job Senior Character Artist at Insomniac Games
Industry Entertainment
Experience
Insomniac Games  June 2012 - Present
Bioware   October 2006 - April 2012

Skills
Zbrush, Digital Sculpting, Low Poly Modeling, Texturing, UV mapping, Unreal Engine 3, Normal Mapping, Texture Painting, Character Animation, Mudbox, Maya, 3D Modeling, Video Games, Hard Surface Modeling, Cinematics, Texture Artist, Characters, Environment Art, Game Development, PS3

Education
Seneca College of Applied Arts and Technology   2006 — 2006
3D Video Game Certificate, 3D art

York University   2001 — 2005
Bachelor of Design, Graphic Design

Andy Lomerson Andy Lomerson Albany, New York Area Details
Andy Lomerson's Bioware Experience March 2009 - September 2010
Job Visual Effects Art Specialist
Industry Computer Games
Experience
Vicarious Visions  October 2010 - Present
Bioware   March 2009 - September 2010
Vicarious Visions  June 2000 - February 2009
Savannah College of Art and Design  September 1997 - May 2000
CompUSA  1996 - 1998

Education
Savannah College of Art and Design   1997 — 2000
Master of Fine Arts (MFA), Computer Art

University of North Texas   1991 — 1995
CSCI, Computer Science and Graphic Design

Nick Thornborrow Nick Thornborrow Edmonton, Canada Area Details
Nick Thornborrow's Bioware Experience May 2007 - Present
Job Artist at BioWare
Industry Animation
Experience
BioWare   May 2007 - Present
Bioware., Electronic Arts Canada   2007 - Present
Sheridan College  2003 - 2007
Studio B Productions  May 2006 - August 2006

Skills
Photoshop, Storyboarding, After Effects, Illustration, Concept Design

Education
Sheridan College   2003 — 2007
Bachelor of Applied Arts, Animation

Alim Chaarani Alim Chaarani Greater Los Angeles Area Details
Alim Chaarani's Bioware Experience November 2009 - September 2011
Job Senior Artist I at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  October 2013 - Present
Insomniac Games  May 2013 - September 2013
SuperBot Entertainment, Inc.   October 2011 - February 2013
Bioware   November 2009 - September 2011
Bioware   August 2007 - October 2009
Bioware   July 2005 - August 2007

Skills
Unreal Engine 3, Video Games, Xbox 360, Cinematics, Game Development, PS3, VFX Supervision, FX Animation, Visual Effects, Particle Effects, Shaders, Level Design, Animation, Game Design, Agile Methodologies, Scrum, Hansoft, Pipelines, Workflow Management, Drawing, Production Planning, UV mapping, Texture Painting, Unreal Editor

Education
Sheridan College   2002 — 2005
Diploma, Classical Animation

Greg Bahm Greg Bahm Redmond, Washington Details
Greg Bahm's Bioware Experience May 2009 - July 2013
Job Techart Lead at Microsoft Studios
Industry Computer Games
Experience
Microsoft  July 2013 - Present
Bioware   May 2009 - July 2013
Bioware   June 2008 - May 2009
Ringling College of Art and Design  August 2004 - May 2008
NCsoft  May 2007 - August 2007
IndigoPool.com   May 2002 - August 2002

Skills
Hololens, Augmented Reality, Video Games, Game Development, Unreal Engine 3, Texturing, Gameplay, Maya, 3D Studio Max, Computer Animation, 3D Modeling, Photoshop, Flash, Illustration, Animation, Game Design, C#, Programming, C++, Autodesk MotionBuilder, Modeling, Computer Games, MEL, Unity3D, Perforce, PS3, Character Animation, UV mapping, Cinematics, Zbrush, Unreal Editor, 3D, Environment Art, Xbox 360, Texture Painting, Digital Sculpting, Level Design, Game Art, Maxscript, Rigging, Shaders, Low Poly Modeling, Wii, Character Rigging, Mudbox, Changing Environments, Unity, Mixed Reality, Xbox One

Education
Ringling College of Art and Design   2004 — 2008
BA, Computer Animation

Bob Requa Bob Requa Austin, Texas Details
Bob Requa's Bioware Experience July 2010 - July 2012
Job Operations Specialist at Volusion
Industry Computer Networking
Experience
Volusion  February 2013 - Present
OuterNet   August 2012 - January 2013
Bioware   July 2010 - July 2012
Peregrine Semiconductor  August 2008 - November 2008
Cypress Semiconductor  January 2005 - January 2007
Freescale Semiconductor  January 2001 - November 2004

Education
Rochester Institute of Technology   1995 — 2001

Aaron de Orive Aaron de Orive Austin, Texas Area Details
Aaron de Orive's Bioware Experience February 2007 - February 2008
Job Writer/Producer at Cloak & Dagger Studios, LLC
Industry Entertainment
Experience
Cloak & Dagger Studios, LLC   Founder/WriterCloak & Dagger StudiosJuly 2010 - Present
Shard Studios   January 2008 - June 2010
Bioware   February 2007 - February 2008
Retro Studios  2005 - 2006
NCsoft  2003 - 2003
SOE   2002 - 2003
Funcom Inc.   2001 - 2002
Origin Systems  1999 - 2001

Skills
Video Games, Game Development, Narrative, Storytelling, Film, Comics, Multimedia, Computer Games, Creative Writing, Social Games, MMO, Gameplay, Entertainment, Online Gaming, Editing, Game Design, Character Animation, Fiction, Screenwriting, ActionScript, Digital Sculpting, Game Mechanics, Multiplayer, Xbox 360, Scripting, Production Managment, Mobile Games, MMORPG, Level Design

Education
The University of Texas at Austin
BA/BS, English/RTF

Billy Teng Billy Teng Austin, Texas Details
Billy Teng's Bioware Experience February 2011 - January 2012
Job Software Engineer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts (EA)   September 2014 - Present
Mythic  February 2008 - August 2014
BioWare   February 2011 - January 2012
Synacor  June 2007 - August 2007

Education
Rochester Institute of Technology   2006 — 2008
Game Design & Development, Computer Graphics

University at Buffalo   1998 — 2004
Bachelor of Science, Computer Science

Brian Mayberry Brian Mayberry Dallas/Fort Worth Area Details
Brian Mayberry's Bioware Experience October 2010 - October 2011
Job Lead Developer at Steamburger Studios
Industry Computer Games
Experience
Steamburger Studios   July 2013 - Present
Dead on Que Productions   January 1999 - Present
Trion Worlds, Inc.   April 2012 - July 2013
Bioware   October 2010 - October 2011
Sunnyvale ISD  January 2005 - October 2010
SummerTech  2005 - 2006

Skills
Hard Surface Modeling, Machinima, Web Design, Video Games, Game Design, Unreal Engine 3, Game Development, Cinematics, Level Design, Gameplay, MMO, Computer Games, Xbox 360

Education
Texas State Technical College   2002 — 2004
Associates, DMD

Jay Turner Jay Turner Orlando, Florida Area Details
Jay Turner's Bioware Experience February 2006 - May 2011
Job Principal Writer at nSpace
Industry Computer Games
Experience
n-Space  June 2013 - Present
Visceral Montreal   May 2011 - May 2013
BioWare   February 2006 - May 2011
Bioware   May 2004 - February 2006
GamePro Magazine   August 2001 - May 2004
Electronic Arts  April 2001 - August 2001
GamePro Magazine   May 1999 - November 2000

Skills
Dialogue, Video Games, Game Design, Interactive Storytelling, Scriptwriter, Script Editing, Game Development, Xbox, Screenwriter, Dialog Programs, Online Gaming, Multiplayer, Computer Games, Cinematics, MMORPG, Gameplay, Game Mechanics, PS3

Education
Rochester Institute of Technology   1993 — 1998
Bachelor of Fine Arts (BFA), Film/Video/Animation, Screenwriting Emphasis

Adam Volker Adam Volker Shreveport, Louisiana Area Details
Adam Volker's Bioware Experience August 2008 - September 2008
Job Creative Director/Interactive at Moonbot Studios
Industry Computer Games
Experience
Moonbot Studios  January 2011 - Present
Moonbot Studios  May 2010 - January 2011
Howdy Ink   February 2009 - May 2010
Midway Games  July 2008 - January 2009
Bioware   August 2008 - September 2008
Electronic Arts  May 2007 - August 2007

Skills
Illustration, Concept Design, Painting, Art, Film, Illustrator, Drawing, Art Direction, Video Games, Storyboarding, Animation, Creative Direction

Education
Ringling School of Art and Design   2004 — 2008
Bachelor of Fine Arts, Illustration

Don Britt, MCIS Don Britt, MCIS Austin, Texas Area Details
Don Britt, MCIS's Bioware Experience April 2009 - February 2010
Job .NET Developer at BackOffice Associates
Industry Computer Software
Experience
BackOffice Associates  August 2014 - Present
Obdurate Data Group, LLC   June 2011 - Present
National Instruments  March 2011 - August 2014
Bioware   April 2009 - February 2010
Flare Industries   March 2007 - February 2009

Skills
Automation, Integration

Education
St. Edward's University   2008 — 2010
M.S., Computer Information Sysytems

Thomas Edison State College   2006 — 2007
BSAST, Nuclear Engineering

casper konefal casper konefal Edmonton, Canada Area Details
casper konefal's Bioware Experience July 2007 - Present
Job concept artist at bioware
Industry Computer Games
Experience
bioware   July 2007 - Present

Skills
Game Development

Education
Sheridan College   2002 — 2007

Jeremy Ballenger Jeremy Ballenger Austin, Texas Details
Jeremy Ballenger's Bioware Experience June 2011 - August 2012
Job Senior Director of Game Analytics Wargaming America
Industry Computer Games
Experience
Wargaming.net  April 2013 - Present
Jagex  September 2012 - January 2013
Bioware   June 2011 - August 2012
Wizards of the Coast  December 2007 - June 2011
Trident Seafoods  2005 - 2007

Skills
Monetization, Video Games, Social Games, Online Gaming, Gambling, Analytics, MMO, MMORPG, Computer Games, Team Management, Free to Play, Game Mechanics, Virtual Goods, E-commerce, Gameplay, Multiplayer, Web Analytics, Digital Strategy, Data Analysis, Data Mining, Competitive Analysis, Gamification, Google Analytics, Business Intelligence, Analysis, Virtual Worlds, Game Development, Console, Community Management, Casual Games, Mobile Games, Strategy, Xbox 360, Gaming Industry, Community Sites, Interactive..., Console Games, PS3, Game Programming, Gaming

Education
Seattle Pacific University - School of Business and Economics   2000 — 2004
Economics, Statistical Analytics, Sales, Industrial Planning Forecasting, and International Logistics

Brit Baker Brit Baker Austin, Texas Area Details
Brit Baker's Bioware Experience December 2011 - June 2013
Job QA Analyst I at Multimedia Games
Industry Computer Games
Experience
Multimedia Games  April 2014 - August 2015
Accruent  July 2013 - April 2014
Bioware   December 2011 - June 2013
Bioware Austin  February 2011 - December 2011
Bioware   May 2010 - February 2011
Bioware   May 2009 - May 2010
Multimedia Games  May 2008 - January 2009
Multimedia Games  December 2004 - May 2008
Digital Motorworks  May 2004 - December 2004
Origin Systems Inc  2002 - 2004

Skills
Game Design, MMORPG, Video Games, Testing, MMO, Quality Assurance, Game Development, Gameplay, Xbox 360, Confluence, Perforce, Online Gaming, Computer Games, Social Games

Education
The University of Texas at Austin   1987 — 1991
Bachelor of Science, Radio-Television-Film

The University of Texas at Austin   1987 — 1991
Bachelor of Applied Science (B.A.Sc.), Radio-TV-Film

Ian Moriarty Ian Moriarty Greater Denver Area Details
Ian Moriarty's Bioware Experience March 2009 - March 2010
Job Software Quality Engineer at TransFirst
Industry Automotive
Experience
Oxlo Systems LLC   March 2015 - Present
TransFirst  March 2012 - March 2015
NetDevil  July 2010 - February 2011
Bioware   March 2009 - March 2010
The Guildhall at SMU  June 2008 - November 2008
Gearbox Software  July 2008 - August 2008
The Guildhall at SMU  December 2007 - April 2008
The Guildhall at SMU  July 2007 - September 2007
Accenture Technology Solutions  December 2006 - June 2007
Accenture Technology Solutions  June 2006 - December 2006

Skills
Perforce, C#, Environment Art, JavaScript, Game Development, Graphic Design, Video Games, Web Design, XML, 3D, Texturing, Game Design, Software Quality..., Test Automation, Testing, User Interface

Education
Southern Methodist University   2007 — 2008
Certificate, Guildhall : Art Creation

Savannah College of Art and Design   1999 — 2002

Dave Wales Dave Wales Dallas/Fort Worth Area Details
Dave Wales's Bioware Experience April 2011 - September 2011
Job Owner at Stealthy Box
Industry Online Media
Experience
The Marketing Arm  November 2014 - Present
Stealthy Box   February 2013 - Present
Gearbox Software  November 2012 - May 2013
Bioware   April 2011 - September 2011
Academic Gaming Network   September 2009 - June 2011
Sleepy Giant  May 2009 - August 2009
PlayStation Universe  January 2008 - May 2009

Skills
Video Games, Social Media, Public Relations, Wordpress, Community Management, Online Journalism, Photoshop, Microsoft Office, Commitment to Customer..., WordPress, Social Networking, User Experience, Blogging, Editing, Community Sites, Journalism, Editorial, Publishing, Online Gaming, Content Strategy

Education
Richland College   2006 — 2008
Communication and Media Studies

Liz Molleur Liz Molleur Austin, Texas Area Details
Liz Molleur's Bioware Experience August 2010 - July 2012
Job Sr. Procurement Analyst at Trion Worlds, Inc.
Industry Information Services
Experience
Trion Worlds, Inc.   September 2012 - Present
Bioware   August 2010 - July 2012
Round Rock ISD  September 2008 - June 2010
Austin American-Statesman  October 2005 - August 2008

Skills
Research, Microsoft Office, Project Management, Microsoft Excel, Customer Service, Social Media, Market Research, Purchasing, Contract Management, Vendor Relationships, Purchasing Processes, Project Coordination, Forecasting, Team Leadership, Budgets

Education
The University of Texas at Austin   2009 — 2011
Master of Library & Information Science (MLIS)

The University of Texas at Austin   2003 — 2007
Bachelor of Arts (B.A.), English Language and Literature, General

Anthony Damiani Anthony Damiani Austin, Texas Area Details
Anthony Damiani's Bioware Experience March 2009 - Present
Job VFX Artist at Bioware
Industry Computer Games
Experience
Bioware   March 2009 - Present

Education
Southern Methodist University   2007 — 2008

Daniel Wirtz Daniel Wirtz Austin, Texas Area Details
Daniel Wirtz's Bioware Experience September 2012 - Present
Job Sr Security Specialist at Bioware
Industry Computer Software
Experience
Bioware   September 2012 - Present
Bioware   May 2012 - September 2012
Bioware   July 2010 - May 2012
FM Global  May 2009 - June 2010

Skills
Quality Assurance, SQL, Software Development, Snort, Splunk, Snorby, Security Onion, Scrum, MMO, Game Design, Online Gaming

Education
Rochester Institute of Technology   2004 — 2008
Bachelor's degree, Management Information Systems, General

Karin Weekes Karin Weekes Edmonton, Canada Area Details
Karin Weekes's Bioware Experience December 2012 - Present
Job Lead Editor at BioWare
Industry Computer Games
Experience
BioWare   December 2012 - Present
Bioware   2006 - Present
International Game Developers Association (IGDA)   2010 - 2015
International Game Developers Association (IGDA)   2010 - 2015
Xilinx  2000 - 2005
Achievekids  1998 - 2000
Interlochen Center for the Arts  1998 - 1998
Futures for Children  1992 - 1997

Skills
Game Design, Localization, Video Games, Game Development, Xbox 360, Editing, Perforce, Computer Games, Dialogue Editing, Non-linear Editing, Text Editing, Copy Editing, Marketing Communications, Microsoft Word, SharePoint, Confluence, Singing, Musical Theatre, DevTrack, Multiplayer, Xbox, Animation, Storytelling, Community Management, Narrative, MMORPG, Content Design, Social Games, PS3, Casual Games

Education
Stanford University   1996 — 1998
MA, Journalism

The University of New Mexico   1987 — 1992
BA, Intercultural Communication

Nick Mennen Nick Mennen Austin, Texas Area Details
Nick Mennen's Bioware Experience April 2010 - May 2012
Job at
Industry Computer Games
Experience
Alchemy Systems  June 2014 - Present
Mennen Entertainment   November 2013 - Present
Golfsmith International  September 2013 - May 2014
Wayne, A GE Energy Business  January 2013 - September 2013
Bioware   April 2010 - May 2012
Monkeytrap Games   August 2008 - April 2010
Blizzard Entertainment  May 2007 - June 2008

Skills
Video Games, Quality Assurance, Game Design, MMO, Testing, Level Design, Test Planning, Scrum, Online Gaming, Xbox 360, Scripting, Software Documentation, Small Business, Hansoft, IP, Computer Games, Perforce, Multiplayer, DevTrack, Game Mechanics, Game Development, Social Games, MMORPG, Unreal Engine 3, Unreal Editor, Casual Games, Test Plan Documentation, Large Scale Testing..., Techinical Art, Small Business Start-Up, IP Creation, Small Studio Management, Outsourcing Coordination, Automated Software..., Automation, Test Automation, QA Engineering, JavaScript, C#, CSS, HTML, PL/SQL, Agile Methodologies, Agile Project Management, Agile Testing, Agile & Waterfall..., Agile Methodolgy, Oracle PL/SQL..., Oracle, Oracle Forms

Education
The University of Akron   2002 — 2007
Economics, Mass Media Production

Cameron Winston Cameron Winston Raleigh-Durham, North Carolina Area Details
Cameron Winston's Bioware Experience January 2011 - August 2012
Job Systems Designer at Epic Games
Industry Computer Games
Experience
Epic Games  September 2013 - Present
Red 5 Studios  September 2012 - September 2013
Bioware   January 2011 - August 2012
Bioware   May 2009 - January 2011
IGDA Austin   2009 - 2010
Nomura Securities  September 2004 - January 2007
Bank of America  2007 - 2007
Advest, Inc.   September 2002 - September 2004
Dell  June 2000 - August 2002

Skills
Video Games, Perforce, Scripting, Multiplayer, Gameplay, Game Balance, MMO, Game Design, DevTrack, Game Development, Computer Games, MMORPG, Task Management, Standards Compliance, People Management, Game Systems..., Game Mechanics, Unreal Editor, Improvisational Comedy, Team Motivation, Public Speaking, Debate, People Skills, Singing

Education
Rutgers, The State University of New Jersey-New Brunswick   1997 — 1997

Richard G. Rodriguez Richard G. Rodriguez Austin, Texas Area Details
Richard G. Rodriguez's Bioware Experience January 2010 - January 2013
Job Facilities Manager
Industry Entertainment
Experience
Electronic Arts  January 2013 - Present
Bioware   January 2010 - January 2013
ARAMARK  2000 - 2007

Skills
Leadership, Project Management, Cross-functional Team..., Video Games, Marketing Research, Strategic Planning, Management, Marketing Strategy, Competitive Analysis, Forecasting, Social Media Marketing, Brand Management, Team Leadership, Online Gaming, Data Analysis, Microsoft Office, Budgets, Microsoft Excel, Marketing, Financial Analysis

Education
University of Rochester - Simon Business School   2007 — 2009
MBA, Marketing

The University of Texas at Austin   2000 — 2002
BA, English, Sociology

The University of New Mexico   1997 — 2000
English, Sociology

Jason Cates Jason Cates Austin, Texas Area Details
Jason Cates's Bioware Experience August 2010 - August 2011
Job Designer
Industry Computer Games
Experience
Bioware   August 2010 - August 2011
The Guildhall at SMU  August 2008 - August 2010

Skills
Level Design, Scripting, Unreal Editor, Unreal Engine 3, Game Prototyping

Education
Southern Methodist University   2009 — 2010
MIT, Focus in Level Design

The Guildhall at SMUDecember 2009   2008 — 2009
Masters of Interactive Technology, Digital Game Development; Level Design

University of Texas at DallasMay 2008   2004 — 2008
Bachelor of Arts, Art and Technology

Tim (Harry) Moore Tim (Harry) Moore Austin, Texas Area Details
Tim (Harry) Moore's Bioware Experience September 2011 - July 2012
Job Systems Engineer at Trion Worlds, Inc.
Industry Information Technology and Services
Experience
Trion Worlds, Inc.   July 2012 - Present
Bioware   September 2011 - July 2012
Toppan Photomasks  June 2005 - September 2011
Associated Colleges of the South  May 2004 - June 2005

Skills
Perl, Solaris, Operating Systems, Unix, NetApp, EMC VNX, Dell Equallogic, ZFS, Xen, VMware, PHP, C++, C, Python, Red Hat Linux, FreeBSD, OpenBSD, DEC Alpha, Amazon Web Services, Rackspace Cloud, SSH, Splunk, Networker, Netbackup, Apache, Spacewalk, Mysql, RedHat, Data Center, MySQL, Virtualization, Ubuntu, EMC Storage, Linux

Education
Southwestern University   2000 — 2004
BS, Computer Science, Mathematics

Daniel Underwood Daniel Underwood Laguna Niguel, California Details
Daniel Underwood's Bioware Experience January 2010 - May 2012
Job Content Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  February 2013 - October 2014
Bioware   January 2010 - May 2012
The Guildhall at SMU  July 2009 - March 2010
Team Tank Treads   September 2008 - December 2008

Skills
Scripting, Level Design, Unity3D, Game Design, Hammer, Lua, C#, 3D Studio Max, Photoshop, Hero Engine, Game Development, SketchUp, Unreal Editor, Elder Scrolls..., Unreal Engine 3, Blender, Kismet, Texturing, Unreal Engine

Education
Southern Methodist University   2007 — 2009

University of Arkansas Community College at Hope   2004 — 2007
Associates of Arts, General Education

Jo-Marie Langkow Jo-Marie Langkow Edmonton, Canada Area Details
Jo-Marie Langkow's Bioware Experience 2001 - 2008
Job Office Administrator at DLA Piper (Canada) LLP
Industry Law Practice
Experience
DLA Piper (Canada) LLP   February 2009 - Present
Bioware   2001 - 2008
C-FER Technologies  January 1989 - January 2001

Skills
Employee Relations, Human Resources, Recruiting, Employment Law, Onboarding, HR Policies, Benefits Administration, New Hire Orientations, Contract Negotiation, Talent Acquisition, Performance Management, Outlook, Personnel Management, Mergers & Acquisitions, Talent Management, HRIS, Succession Planning, Employee Engagement, Payroll, Project Accounting, General Office...

Education
Red Deer College
Bachelor of Arts Program

Frederick Burton Frederick Burton Austin, Texas Details
Frederick Burton's Bioware Experience 2005 - 2013
Job Computer Games Professional
Industry Computer Games
Experience
Bioware   2005 - 2013

Skills
Level Design, Team Leadership, Game Design, Gameplay, MMORPG, Role Playing Games, System Design, Video Games, Game Development, Computer Games, Game Mechanics, Multiplayer, MMO

Education
Texas A&M University   2003 — 2005
Bachelor of Science (BS), Computer Science

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